ReApply after merge conflicts
Implementation of Unity's ScrollRect, including a Mask & ChildCanvas for better performance
Added Scrollbar support, allowing the customization of color, thickness
Added mask softness for RectMask2D added in Unity 2019.4.20
Added Update support for Scrollviews
Added enable support for scrollbars
no Selective Update support for individual Scrollbars as they are in a sub json object, could be added by replicating the ShouldUpdateField with the sub object
revert offsetmax fix
reversed offsetmax fix because alot of UIs rely on it
Fixes after validating code within Client
this PR addresses issues i identified while modding this PR into the game for testing, other than these changes it works as expected with the test JSON provided (after it is updated)
Updated example
updated scroll example to actually look the part in the client
really appreciating whoever put Assets/Icons/rust.png instead of Assets/Content/UI/UI.Background.Tile.psd as the default sprite for RawImages btw
Reduce needless recursion
retains the same functionality
Fix FindPanel issues due to ghost scrollview entries
if a scrollview was indirectly destroyed its entry would remain causing subsequent lookups for the same name to not return anything.
disabled the scrollview redirect when looking for a panel to update, this allows the code to correctly find and update the GameObject containing the scrollview instead of its content
Merge branch 'master' into pr/54
Moved the test into it's own folder
Will be better for future tests
Remove mask.softness reference
Unsure what unity version this was added in but we don't currently support this property
Merge pull request #54 from Kulltero/ScrollView
Adding Support for Scrollable Containers