reporust_rebootcancel

158,841 Commits over 4,566 Days - 1.45cph!

5 Hours Ago
Fix some more serialisation issues that came up when switching to CoreCLR
6 Hours Ago
Phrase update
6 Hours Ago
merge from phrases_oct26
Today
Fixes time phrase dupes Fixed apartment complex clerk saying a phone line
Today
merge from storepage_oct26
Today
merge from main/UZI 9mm
Today
update shears deploy sound to match new animation
Today
nailgun sound refresh
Today
uzi sounds
Merge from UZI 9mm
Merge from main
Merge from uzi_balance
Merge from animal_renaming
Testlist, phrases
Today
Merge from main
Merge from main
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Horse and chickens now require an authorised tool cupboard in their radius in order to be renamed Stops them being renamed by anyone when there is no tool cupboard nearby
Today
Store analytics fixes
Today
anim update
Merge from analytics_oil_prod_fix
Fix several places not filtering animal names with streamer mode
Today
rebaked mirrored stairs
Today
scrap king - updated interior textures, blocks, lods, gibs
Ensure that crude oil being pumped from the sphere tank is added to production
Today
Merge from main
Today
Update: couple materials that popped up after big reimport Tests: none
Today
DIsable blend shapes on collider_settings import preset
Today
Merge from distance_flare_extended_range
Today
Update: 19.6k updated meta files for textures Tests: editor opens
Today
Update: auto-updated package manifest + other global objects Tests: editor boots
Today
Override distance flares range so that they render from much further (2000m) away, so you can see monument/cargo lights from far away at night Make them render through a central component that makes it more GPU driven instead of piggybacking on the LOD system Remove the distance flares from the train tunnel prefabs, they significantly outnumbered the monument ones and you can't even see very far down there
Can now rename animals whilst in streamer mode Only animals which have been renamed by other players are filtered whilst streamer mode is enabled and shown as a random name instead
Today
blockout update
Today
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Today
Today
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Today
merge from main
Today
Fixed the apple item UI extending too far down into the 'Split item' panel below. (Clears the empty space in other consumables as a result)
Today
Scrap king store page wip
Today
Reapply harbor change
Today
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Today
merge from bird_critters
Today
merge from main
Today
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Today
fix seagullgroup population stringId
Today
add an ignore list for baking terrain height, add bbs in tropical islands to it
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Today
Add seagull group spawn points, interest zones, and flock spawners (in deeps sea) to monument scenes S2P fishing villages, harbors, ferry terminal, oilrigs, floating cities