reporust_rebootcancel

139,252 Commits over 4,352 Days - 1.33cph!

32 Minutes Ago
merge from droppeditem_improvements (compile fix)
33 Minutes Ago
merge from droppeditem_improvements (compile fix)
33 Minutes Ago
Don't open or process light radial menu if map is open
33 Minutes Ago
compile fixes
53 Minutes Ago
effects folder ok
1 Hour Ago
▆ ▉▅█ ▄▋▍▄▍ █▍█▅▅▆▍▇▆▊▉
1 Hour Ago
building folder ok
1 Hour Ago
props folder ok
1 Hour Ago
merge main -> rust_relay_server
1 Hour Ago
merged main -> rust_relay_server
1 Hour Ago
L shaped sofa collision
1 Hour Ago
merge from droppeditem_improvements
1 Hour Ago
merge main -> rust_relay_server
1 Hour Ago
Resolved relay startup issues, added relay.restart convar, tidied thread shutdown/restart
2 Hours Ago
▉ ▆█▅▅▅▄▉▊█ ▌▌▊ █▉▄▋█▇▇▌█▅▊ ▋▆▄▉▊▍
2 Hours Ago
▄ ▍▋▍ ▊▆▊▄█▄▄▄ ▍▍▌█▇▌▇▍ ▊▆▍▆ ▊▉ ▅▌█▄▇
2 Hours Ago
L shaped sofa and rugs textures and lods
2 Hours Ago
Merge from main
2 Hours Ago
wrapped DroppedItem RB-removal behaviour behind `droppeditem.remove_rb_on_sleep` convar (defaults off, very experimental) - only changes existing dropped items as they become inactive/active, doesn't go through and remove bodies from anything
2 Hours Ago
Merge from chainsaw_hotspot_gathering
2 Hours Ago
Fix null exception when throwing things at trees/ore nodes
2 Hours Ago
dropped item improvements with vehicles - item clipping check data stored in LS, behaves properly with boats now instead of falling through all the time - experimenting with destroying/adding RB components instead of setting kinematic
3 Hours Ago
Merge from main
4 Hours Ago
changed rotation sway amount to 1 in salvaged hammer viewmodel prefab
4 Hours Ago
structures folder ok
4 Hours Ago
Merge from light_toggle_icon_fix
4 Hours Ago
Fix light state not appearing on icon
5 Hours Ago
Teleport boat fix
Rin
5 Hours Ago
merge from armored_ladder_hatch
Today
Merge from terrain_renderer
Today
Codegen
Today
▌ ▌▅▆▊▅▋▉▊ ▊▆▌▊▌▅▄▆▊█ ▍▉▊ ▋█▊▊█▊▌▅▍█ ▆▇█▉ ▆▌▅▌
Today
Make terrain ConVar developer only
Today
BasePlayer.Command now has overloads for 1-4 parameters, makes all calls from our code alloc free Left the params version for mod support
Today
Various spinner fixes
Today
Spinner fixes
Today
Merge from terrain_renderer
Today
Merge from main
Today
Bring back terrain margins for collision with geoclip terrain
Today
▇▄▅▄▊▋▋█
Today
▌▋█▌▅▌ ▇▍▄ ▌▋█▅▌█
Commit progress on misc spectating improvements: - Can now spectate bots with 'global.spectatebots' enabled - Can now open chat whilst spectating in third person - Vitals UI should now update correctly whilst spectating in third person - Display SteamID alongside player name when spectating a new player
Today
VehicleAimYaw parameter is now applied in -1 to 1 space Updated clips on horse seat to match new ranges, looks waaaaay better
Today
Add achievements for reaching the floating city
Today
merge from main/armored_ladder_hatch_sounds
Today
merge from main/Armored_ladder_hatch
Today
Add steam stat for looting containers in deepsea & mainland.
Today
Add achievement for killing a player with a weapon on a stolen PT boat
Today
▄▇▍▊█▋ ▉█▅▇▋ ▋▌▄▍▊▅▆ █▍ ▋▌▊▌▄█▉▇ ▍▅▊▍▌█ ▍▄ █▇▍█▌▆▍█▋▊▊▇▊▄▇ ▆▉▉▉▅
Today
██▌▍▄ ▅▆▍▌▆ ██▋▉▌▋▌██▌▇▄▅▌▌▉ ▍▉ ▄▋▉▅▊█▌▍▍▆█▋▉