reporust_rebootcancel

131,753 Commits over 4,262 Days - 1.29cph!

Just Now
▆▅▇▍▇: █▌▋▄ ▋▊▌▊▆_▉▋▍█▊▆ - ▌▆▉▉▊▍▍▅▊▊▋▋▄ ▊█▆▊▉▉ - ▅▉▉▋▍▅ ▊▋▊ ▉▍▉ █▆ ▆▌▄▊▋▇ ▇▉▊▅▇▍▌▌▄ ▋▇ ▅█▌▉▊▆█▉█▍▅▆▊▊▅▆█▋▌█▉▌▅▅ ▉▌██▄: ▆▌▋▌, ▆▌▄▊▋▊▉ ▉▅▇▇▆▇
Just Now
▋▌▊▋▌▊: █▆▍ ▇▌▄▄▋▌ ▅▉▌ ▊▌ ▊▍▇▆▉▆ ▄▉▇▌▇ █▊▊▅▆▋▌▇ ▉▌ ▆▅▌▊ ▋▇▊█ ▌ █▄▉▄ ▊▋▉█▅: ▉▉▌▌, ▄▍▇█▇▉▊ ▇▋█▄▄▇
8 Minutes Ago
Fix new scientists having visible healthbar unlike old ones
3 Hours Ago
add subtype to darts, revert attempt to change amount text component to RustText
3 Hours Ago
Bespoke skinviewer lighting rig for the space LR-300
3 Hours Ago
Added Space LR-300 store page media Updated description
3 Hours Ago
Egg suit reposed
4 Hours Ago
made wallpaper holdtype override controller and 3p wallpaper anims
4 Hours Ago
merge from deepsea_island_shorewetness_fix
4 Hours Ago
fix shore wetness on deep sea islands
4 Hours Ago
merge from main
4 Hours Ago
Merge from temp_mesh_instanced_particles_fix
4 Hours Ago
merge from naval_update
4 Hours Ago
Codegen (ResetStaticFields stuff)
4 Hours Ago
merge from deepsea_physicsbounds
4 Hours Ago
deepsea.enabled false now restores the previous physics bounds (0,0,0 - 5000,4000,5000)
4 Hours Ago
- reset scale to 0.7 (caused issues at 1 when scopes were applied unfortunately) - re-positioned ironsights due to scale reversion - sped up deploy to match lr300 deploy timing (fixes weird lerps when going straight into ADS)
4 Hours Ago
Fix odd cannonball loaded position, move it to the back of the barrel.
4 Hours Ago
Stop reload sounds when dismounting the cannon, fix cannon barrel impact sounds.
4 Hours Ago
merge from terrain_potato_remove_everywhere (fixes incorrect terrain blending on cliffs and other props on deep sea islands at shader level 1)
5 Hours Ago
bug fixes
5 Hours Ago
remove terrain potato mode on all shaders that had it on shader level 1 (fixes incorrect blending on cliffs on deep sea islands, etc)
5 Hours Ago
merge from deepsea_portalloading_fix
5 Hours Ago
RHIB and PT boat loot pass 3
5 Hours Ago
Fixed the same race condition issue with ActiveIslands ActiveGhostShips ActiveFloatingCities and ActiveRHIBS Was causing potential issues with deep sea missions
5 Hours Ago
Fixed deep sea loading racing condition Portals could be loaded before the deep sea manager even existed, causing the manager to never get his portal refs Fixes players teleported back to the shore when leaving the deep sea
5 Hours Ago
update icons with new
5 Hours Ago
Merge from remove_client_mission_state_requests
5 Hours Ago
Remove client requests for updating mission states due to concering profiler data Server still sends updated states when we go to talk to a mission provider, but only for that mission provider rather than all (so player still sees correct dialogue options for selecting missions) Server still updated states for all mission providers after accepting a mission, but because player will have a mission currently active it will return much earlier in the function that checks if we can accept each mission
5 Hours Ago
fix balloon error log in main menu
5 Hours Ago
PT Boat and RHIB loot pass 2 Fixed pt boat/rhib sometimes spawning without things in their crate
5 Hours Ago
- Default pos when entering deep sea is the exit portal center, instead of the center of the deep sea - Cleanup to avoid confusion - Added portal state in deepsea.printstate
5 Hours Ago
invalidating cached BaseEntity for TriggerParent OnTransformParentChanged - fixes boats not parenting you again after editing them
6 Hours Ago
merge from deepsea_portal_weather_fixes
6 Hours Ago
Fixed unwanted candle streaks when looking down on the birthday cake viewmodel.
6 Hours Ago
fix vclouds not transitioning in portal with forced weather fix portal storm clouds not using proper lighting intensity (were too bright)
6 Hours Ago
Stolen scientist boats from the oilrig event will no longer be killed later (when oilrig resets)
6 Hours Ago
setup world model boat/building plans entitys with rig and anims
6 Hours Ago
▉▋▉▆▉▋ █▅▄ ▍▅▅ ▄▋▊▅▅▆▄▊▍ █▅▋▅▉▉▄▌ ▉▍▅▄▆▊▄ ▆▇▍▄▅▊ ▆▍ ▍▆▋▅▄▅▆ ▋▋▉▇ ▅▉▌▅▍▆ ▇▆█▍▍▄▋▅, ▊▍▋▇ ▍▉▆ ▅▅▋ ▍▌▇▍▊ ▇▅ █▉▌██▇▆▍ ▌▋▇▋▍▄ ▅▍▍ █▆██▌▍
Today
Show toast for only being able to place cannons on player boats, Fix reload animation error spam on cannons from invalid playables.
Today
█▍▇▍▌█▋ ▅▆▋ ▋█ ▌▊██▊▉ ▌▇▅▍▅▊▉▊▇▇ ▆▋ ▋▊▊▄▉▋▆▇ ▍ ▊█▍▌ ▇▌▍▊▄█ ▇▉ ▄ █▆▅█▌▋█▅▅▇▌▉▄ - ▅▌▋▅▊ ▅▇▊▆ ▌▅ ▅▌▋▊▍ ▇▌▌▅ ▊▅▇ ▍▄▍▉ ▌▋▉ ▅▄▆▇▋▅ ▌▌▌▆ ▆ █▅█▄▇▄▄ ▌▅▌▉ ▄▇▇▍█▌ ▅▋▊█▌▋▋
Today
Cherry pick fix for low fps cannon reloads on other players
Only allow regular 5.56 ammo to be used to reload the boat 50 cals
Extra MoutedWeapon profiling
Today
merge from main
Today
Enabling DisableInstancingOnParticleSystems for the AssetSceneRuntime PreProcessPrefabOptions
Today
Added log to help debugging the deepsea portal teleport position issue
Today
Added new variations to the 50cal reload
Add 5s time cap to client requesting update to mission states
Merge from client_request_mission_states