reporust_rebootcancel

138,931 Commits over 4,505 Days - 1.28cph!

17 Minutes Ago
Darts fixes - remove control in UI for zoom - add streamer mod compat for leaderboard - attempt leaderboard fix after server restart
33 Minutes Ago
merge from main
45 Minutes Ago
Ignore the inventoryPlayerQuality convar in editor, it keeps changing the RT and it shows up in plastic
59 Minutes Ago
Elevator Power In input set as main power slot
60 Minutes Ago
Converted ChargeUpIOEntity, set the second inputs as non main power slots
1 Hour Ago
merge from automated_testing
1 Hour Ago
merge from main -> base_occlusion
1 Hour Ago
Fix the 20 cases where flags are colliding by reassigning to a free one RidableHorse had 1 left, lucky me
1 Hour Ago
fix colourpicker not accepting pasted hexcode inputs
1 Hour Ago
Converted Elevator and PowegridIOAccessPoint
1 Hour Ago
TickBatteries refactor
1 Hour Ago
merge from fix_incompatible_paint_colour
1 Hour Ago
Fix colour cookie being passed between painting menus with different colour pallettes Remove colour picker from pumpkin carving
1 Hour Ago
Also catch flags declared inside static helper classes like VendingMachine.VendingMachineFlags, finds one more case The existing PrintDefinedFlags tool also didn't account for this, works now
1 Hour Ago
New automated test that looks for flag collisions between entity types Finds 19 cases (most harmless, e.g. reusing DemolishFlag on entities that don't support demolishing, but still good practice to clean them up)
2 Hours Ago
merge from main
3 Hours Ago
merge from paintbrush_visualizer
3 Hours Ago
medium wavy resize/compressed
3 Hours Ago
add convar toggle to painting ui for the brush projection
3 Hours Ago
crew cut texture resizes
3 Hours Ago
midlengthstraight texture resizes
3 Hours Ago
merge vehicle pooling fixes
3 Hours Ago
long beard texture resizes
3 Hours Ago
merge from flamethrower flame offset fix
3 Hours Ago
fixed flamethrower 3p flame offset
3 Hours Ago
some early returns and caching for performance
4 Hours Ago
Initial Main Menu UI WIP
4 Hours Ago
fix pumpkin carving double projections and alpha cutoff issue
4 Hours Ago
Fix npcs getting stuck when navmesh tile rebuilds while they are in it or crossing it
4 Hours Ago
Fixed error with monument toggle switches
4 Hours Ago
Merge from medical_honey_bandage
4 Hours Ago
Adjusted network range: honey bandage 256 > 128 berry-blue-collectable 256 > 128 Automated testing no longer failing in editor
4 Hours Ago
add files missed in previous commit
4 Hours Ago
First pass on showing brush outline while painting
4 Hours Ago
beardLOD correct size import settings
4 Hours Ago
merge from main
4 Hours Ago
Added monument blockers to monuments
4 Hours Ago
square steam images for all missing steam items
4 Hours Ago
merge from fix_threaded_logs -> main
4 Hours Ago
Update test list
5 Hours Ago
5 Hours Ago
merge from main -> fix_threaded_logs
5 Hours Ago
Bridge greyboxes
5 Hours Ago
Small vendor rooms added + vendor NPC setup (just testing idea)
5 Hours Ago
Remove hold to place
5 Hours Ago
Fence gate tweaks
5 Hours Ago
adjusted minifridge.deployed prefab gibbable settings
5 Hours Ago
fixed minifridge console error that couldn't generate normals for gib part 28 reason? there was no mesh within part 28. re-exported without it.
5 Hours Ago
merge from texturecompression_pass_aug26
5 Hours Ago
horse client pooling fixes