reporust_rebootcancel

154,553 Commits over 4,536 Days - 1.42cph!

30 Minutes Ago
Don't show the mount animal prompt if no animal is being led by the player Allow a mounting slot to control which animal type it supports (large/small) Cows no longer fit in the small flatbed, need to use the large flatbed
40 Minutes Ago
merge from animation_jobs_ik
41 Minutes Ago
Fix limb twisting on the wrong axis
43 Minutes Ago
merge from main
45 Minutes Ago
- Ability to limit changing race/gender from predefined steam id original - Add a 'connect to development server' in the browser for any developers playing on unity so we can easily go main menu -> test server - Ownership checks - Greatly clean up the player customisation backend
59 Minutes Ago
Hooked up mounting animations
1 Hour Ago
merge from store_emptyinv_fix
1 Hour Ago
Fixed one more way for the store to break when you have no items
1 Hour Ago
▉▍▍▌▌█ ▉▆▉▍▇▍ █▅▊ ▌▆▍▄ ▉▌█▋▉▆▆▄ ▉▇█▋▍
1 Hour Ago
Make bad genes more common, most sheep / cows then look generic, and good genes ones eg black sheep become rarer to find (else because of dominant good genes we get a massive majority of black sheep)
1 Hour Ago
Fix sheep material looking wrong when dung gene is maxed out
1 Hour Ago
Experimental livestock name localizations
2 Hours Ago
▋ ▅▌▄ ▍▄▋▋▍▅▋ ▋▉▇▉▊ ▋▍▋▉ ▄▆ ▉▍▄▍ ▌▉▋▍▍ ▉▊▉▄ ▊▄▄▄▇█▄ ▆▌▌ ▊▉█▅▋▅▉ ▄▉██▉ ▌ ▄▄▅▅▍▍▆ ▆▅▍▇▌▉▋▌▇▄ ▄▍▋▅▇▇ █▇▄▌▇█ ▄▅▉▄ ▆▄▍▆▆ ▄▆▉▉█▉▅▇▅ █▊▋█▇█▌ ▋▊▊ ▋▌▍▅▌ ▌ ▅▋▋▋▇▊▍▅ ▋▄▊▅▉ ▌▋▇▍▍█▋ ▊▉▌▄▆ ▉▇▇ ▉█▅▅▋▋▇▌▇▊▋▋▋▊▋ ▇▋▋▅▋ ▍▇▌▄▊▅ ▅▉ ▌▋▉▌▆ ▉▉▇▌▉█▌▉▍ ▄▇▅▊▍ ▄▌▉▆▉▇▉▇▅▊ ▅█ ▉ ▉▌▍▊ ▅▍█▅▄▇█ ▆▆▆▆▄▇█ ▌▄ ▅▅▊▇ █▍█▊▆█▊ ▋▄ ▌▇▊▍▇▆▆ ▆▌ ▍█▄▍ ▆▅▇▇▋▆▆ ██▇▅▉▅▅█▋▍ ▊▋▊▆█ ▍▉▄▍▅ ▊ ▌▇▆▅▆█▋ ▇▇▌▊█ ▉▉▇▍ ▉▇▆▅ ▌█▌▇▋█ ▋▋▅▋ ▇▌▄▊▊ ▅▅▍ ▇▊▇▄▇▄ ▍▇▅▊▄▍ ▄▊▋▄ ▌▇█▌█
2 Hours Ago
Lamb & sheep shear FX
4 Hours Ago
FX progress
4 Hours Ago
Update: HttpImage - add option to use a best-fit mip - move httpimage comp to image on OverlayCarouselButton Tests: navigated to pack pages
4 Hours Ago
Biofuel rig fixing liquid joint not being centered
5 Hours Ago
Make remote controlled entities (turrets, drones, cameras) have base occlusion disabled - will enable it for RC entities when we do the push to get rid of the minimum 30m occlusion distance to make it work for anti-ESP, for now lets keep it simple and skip since RC entities are used for <1% of gameplay
5 Hours Ago
Merge conflicts
5 Hours Ago
Optim: convert overlay's carousel buttons to lazy load missing sprites - also cleaned some now-dead properties Tests: navigated to pack overlay page with both failloads 0 and 1
6 Hours Ago
merge from base_occlusion -> main
6 Hours Ago
500 extra bases from the server save
6 Hours Ago
- add room.exportpastes <folder> to convert a folder of copy paste files (aka the server save) to the test format base occlusion expects - add support for base occlusion tests to work across multiple directories of test files (so we can keep the test bases organized)
Today
merged 3p_melee_animsystem_updates
Today
Fix refreshing faces being able to go above 1,000 depth, use a queue instead because initializing a large base can go over the limit
Today
removed 9 further orphaned holdtype controllers no longer needed
Today
merge from main
Today
removed old unneeded holdtype controllers
Today
adjust collider sizes
Today
merge from main
Today
merge from critter_animals -> Livestock_animals
Today
Fix unity toolbar extender ui toolkit causing focus as well on domain reload
Today
merge from render_pipeline_testing
Today
fix atmosphere volume NREs for reals
Fix missing decor and foliage prefab references on MonumentIsland scene, fixes grass and decor not appearing
Today
FX progress
main -> character_customisation
Today
added WIP viewmodel unity camera anim
Today
- set avatar on rig file - adding wip anims - added controller with param
Fix fractional reloads not working properly (mini crossbow)
Remove unneeded test
▉ █▌▇▇ ▇▇▊▋▋▍▋▅▇▉█▋▍▇▅█▍▄█▅▋▍▉ ▍▋█▇▉▇ ▉▉▊▍ █▄▄▅▊▅█▊▉▊▇▅▇▄▋ ▇▇▊ ▇▇▆▊█▋▋▄ ▆▉▆▌▋▄▋▋
Today
▉ ▌█▍█▊█ ▊▉▄█▆ ▌▆▅▆▍ ▊▇▇▅█▋▌ ▍█▅▇█▅▋ ▌▋▆▌ █▄▊▅▌▉▉ █▍█▌▌▊▅▌ ▅▅▆▍
Today
▄ ▉▋▋▄▋▍ ▅▇▊▋█ ▅▋█▉▉▄ ▆▍▄▆▉█▌ ▌▇▋▅▇▇▉▇▆ ▉▇▅▍ ▍▆▋▇▍▌▌▍▉▊ ▄▋▍▊ ▉▋▋▋▍▇▍▅█▆ ▄▄▆▅ ▅▌▆▄█▉▅▍▆▋ ▇▋▉▌▆▋ ▊█▇▋▍▉█
Today
Fixed the game window grabbing mouse + keyboard focus when running tests - should only show the window, not grab focus
Fixes for latest art assets
- Scale low grade + process time with food calories - Cache consumable component
Today
Wires and decals for small room G
Today
better rabbit animation/speed sync
Today
Shear FX texture tweaks.