userTony Fergusoncancel

3,111 Commits over 731 Days - 0.18cph!

7 Days Ago
Recoil compliments spread now
7 Days Ago
Can cancel cook Adjust some throw code
7 Days Ago
Expose cook time properly
7 Days Ago
Grenades can be cooked
7 Days Ago
Crosshair velocity scale increased
7 Days Ago
Anarchists team colour adjusted to be less intense
7 Days Ago
Re-add impact effects
7 Days Ago
Fix crosshair nre
7 Days Ago
Set new default map
7 Days Ago
Crosshair detect friendlies, show cross
7 Days Ago
Gamepad support
7 Days Ago
Add radio input bind to chat
7 Days Ago
Restrict noclip to editor only
7 Days Ago
Get rid of 1 second delay when the round decides a winner, not sure if this'll cause any problems but it's much less awkward
7 Days Ago
Fixed final round of the first half round count being wrong Notify match point to all users Show the winning round on scoreboard if your team can win
7 Days Ago
Crosshair update, lines, distance based on velocity, spread, recoil
7 Days Ago
Would help if I actually pushed the fix :thumbsup: Add hidden radio sounds, play bomb defusing radio when CT tries to defuse bomb
7 Days Ago
Fixed planted c4 beep sound being missing
7 Days Ago
Added DefuseWinCondition, MaxRounds / 2 + 1
7 Days Ago
remove debug log
7 Days Ago
Fixed GameOverview style with game setup that doesn't have many rounds
7 Days Ago
Synchronize TimeUntilCannotBuy Add KillGameOnEnd rule to take everyone back to the menu when the game has ended
7 Days Ago
Added game rule for BuyZoneTime, so you can only buy for the first X seconds after a round starts
7 Days Ago
Add GameOverview, which shows blocks of all the rounds in a game and the half swap time (https://files.facepunch.com/tony/1b0211b1/sbox-dev_vY7imbfsCk.png)
7 Days Ago
Show a status text at the start of the last round of a half, informing players, fixed kill feed layout being screwed, start working on adding time remaining beep sounds
7 Days Ago
Show and warn users if they're trying to join an editor lobby
8 Days Ago
Remove unused stylesheet attributes More accurate lobby name instead of this crap I did
8 Days Ago
More work on settings page padding scss improvements
8 Days Ago
No idea how this compiled, I assume it's renaming [Broadcast]'d params
8 Days Ago
Add settings menu, can tweak mixer volumes, added radio volume mixer, send radios to that channel
8 Days Ago
Buy menu background is less intense Restructure menu a bit, added pause menu
8 Days Ago
Add radio spam prevention
8 Days Ago
Main menu improvements Chat messages can pass tags through to messages Add team radio sounds, press C to look for radio sounds, use slot buttons to nav
9 Days Ago
Save if we're searching or not in lobby list Update main menu
9 Days Ago
Remove penetration for now, keep ricochet Weapon functions cleanup
9 Days Ago
AimRay doesn't need this offset, should fix shooting through some walls
9 Days Ago
Add velocity-based weapon spread, code cleanup for shoot function Hook in damage falloff
9 Days Ago
Up the player's acceleration and friction to make movement feel less floaty
9 Days Ago
Menu is the default scene
9 Days Ago
First main menu iteration, can display lobbies and join them, or create them
10 Days Ago
Can't believe this happened again
10 Days Ago
Expose headshot multiplier for design
10 Days Ago
Couple of fixes
10 Days Ago
Add sounds to the buy menu when buying stuff
10 Days Ago
Speed penalty only applies to walking
10 Days Ago
Add Weapon.SpeedPenalty, hook it into movement
10 Days Ago
Upped the voice transmitter range and added lipsync target
10 Days Ago
Up grenade sound distances
10 Days Ago
SoundEmitter NRE fix ShootWeaponFunction NRE fix Fixed SpectateSystem NRE
10 Days Ago
Turn off occlusion for gun shots