branchsbox-assets/maincancel

762 Commits over 519 Days - 0.06cph!

Today
concrete_trim_02 painted files
Today
material meta files
Yesterday
Update Model Viewer to use Features
3 Days Ago
a few asset updates/meta files
6 Days Ago
dirt_mound_a + b assets
7 Days Ago
Flash and Decoy Grenade ViewModels https://files.facepunch.com/rickgreeve/image%20%2826%29.png
9 Days Ago
updated .proj + inputs
10 Days Ago
adjusted metal_trim_rust_01 mat
20 Days Ago
added brick_debris_a2 blend updated some existing sbox.game assets
21 Days Ago
Weapon .meta files
21 Days Ago
v_m700: initial first-person setup (including animgraph)
22 Days Ago
M700 rebake with correct triangulation
24 Days Ago
added materials + decals + decal_dirt_b + decal_footprints_a + dirt_ground_02_blend
24 Days Ago
brick_debris_a + debris_a vmat meta
26 Days Ago
v_spaghellim4: make the initial arc of the deploy animation nicer
27 Days Ago
Fixed handling of sprint-suppressing Tag on v_m4a1, v_usp, v_spaghellim4, v_mp5: the Tag now gets properly caught when the animgraph initializes, by enforcing a one-time 50ms delay in relevant state machines. Also harmonized some logic across graphs.
27 Days Ago
v_spaghellim4: added new deploy animation
31 Days Ago
*/.sbox instead
31 Days Ago
Batch-committing all changed files from change to cloud content references that now explicitly reference specific version numbers
31 Days Ago
Add new "/.sbox/" folder to .gitignore
41 Days Ago
molotov initial push
46 Days Ago
incendiary grenade model and textures
46 Days Ago
Fix compile errors on sbox_content project
54 Days Ago
fix INetworkSerializable errors
59 Days Ago
grenades hold_R fix
59 Days Ago
added hold_R to grenades
59 Days Ago
Smoke grenade world model and LODs
60 Days Ago
Smoke grenade Viewmodel only https://files.facepunch.com/rickgreeve/Photos_38H8mXLTkL.jpg
2 Months Ago
debris kit final updates
2 Months Ago
Update w_m700.vmdl
2 Months Ago
Update w_m700.vmdl
2 Months Ago
worldmodel M700 update
2 Months Ago
added corner + edge pieces to debris kit https://files.facepunch.com/jason/1b2911b1/sbox-dev_4WynDrnOHs.png
2 Months Ago
brickvent texture and material adjustment Merge branch 'main' of sbox-assets
2 Months Ago
Brick vent material adjustment
2 Months Ago
decal_brick_damage_a meta
2 Months Ago
brickvent decals texture update and adjustment
2 Months Ago
flashlight adjustments brickvent decal files
2 Months Ago
debris_a_pile + mat updates
2 Months Ago
debris_a_pile_01 + 02 vmdls
2 Months Ago
M700 world model LOD levels
2 Months Ago
M4A1 attachments have bones now
2 Months Ago
ranged sight worldmodel m700 now had ranged sight as default (bodygroups for irons sights still available)
2 Months Ago
wip debris_kit_a + debris_a assets https://files.facepunch.com/jason/1b2111b1/firefox_CqaZEf7HvS.png
2 Months Ago
M700 worldmodel
2 Months Ago
Allow player rotation in mayamode
2 Months Ago
Update to latest version
2 Months Ago
Adjust skid + use base animator
2 Months Ago
ranged sight texture update
2 Months Ago
Recompile a bunch of decals and fixed some using wrong shader