Added ICookerEntity and ICookableItem and CookingProcessor to process cooking
Ore is tagged as ore and fuel is tagged as fuel
Update InventoryView to support multiple open inventory containers
Update furnace to use CookingProcessor and implement ICookerEntity
Add cooking UI https://files.facepunch.com/conna/1b2511b1/sbox-dev_EykTn4ZqaE.mp4