userConnacancel

4,119 Commits over 1,127 Days - 0.15cph!

1 Year Ago
Some safety around state updates
1 Year Ago
Tests
1 Year Ago
Add `killfeed` and `toasts` container
1 Year Ago
Use bucket helmet for Tier 3 head armor (thanks Dan ❤️)
1 Year Ago
Set team class on the main hud
1 Year Ago
Add test cw_change_team command
1 Year Ago
Import ChatBox from Hover for Lewis to style Add Axis Debug Overlay for tools Merge branch 'main' of sbox-corewars
1 Year Ago
Use ToSourcePositionCenter when using the Mirror Tool Merge branch 'main' of sbox-corewars
1 Year Ago
Added From Origin setting to the Mirror Blocks tool so you can duplicate blocks mirrored around origin
1 Year Ago
Changed some state stuff and send ints instead of bytes for bigger worlds
1 Year Ago
Adjust minimum item scale for radial menus if there's up to 10 Added the Move Blocks Tool to move an area of blocks from A to B Various tweaks to styling for the editor radial menu to be less obnoxious Added SecondaryMode for EditorTool and EntitiesTool returns its mode Editor Block List and Editor Hotbar styling changes Added EditorToolDisplay to show the current tool being used in the editor Add EditorToolDisplay to EditorHud
1 Year Ago
Fix compile error :S
1 Year Ago
Add SimpleForm.AddRowToGroup Add EditorMirrorMenu for selecting X/Y axis and Cancel/Mirror Add MirrorBlocksTool (no mirror logic yet) Add mirrorblocks.png icon for the Mirror Blocks Tool Update sbox-voxels Add mirror functionality to Mirror Blocks Tool (FlipX, FlipY) Tidy up
1 Year Ago
Add VoxelWorld.GetPositionsMaxs/Mins
1 Year Ago
Compile test map vpk
1 Year Ago
Add ModelName to ArmorItem Add placeholder clothing model names to each armor item type Add InventoryContainer/NetInventoryContainer.Is comparison method Automatically despawn any client-side ragdolls after a time Update any equipment clothing when added or removed from the equipment inventory Various fixes and use type library class name Merge branch 'main' of sbox-corewars
1 Year Ago
Change how reload sound is handled and stop any reload sounds when weapon is put away
1 Year Ago
Try actually setting UseHitboxes on traces...
1 Year Ago
Update stack sizes for items
1 Year Ago
Can press Tab to close any active dialog
1 Year Ago
Add is-empty to InventorySlot for Lewis
1 Year Ago
Switch SetupPhysicsFromModel to PhysicsMotionType.Keyframed so it works (static isn't) Call ResetInterpolation when moving a model in the voxel editor Update sbox-voxels Update sounds Merge branch 'main' of sbox-corewars
1 Year Ago
Add ResetInterpolation() to ISourceEntity
1 Year Ago
Fix NRE in WaterController if PhysicsGroup is not valid
1 Year Ago
Don't create states for a position outside of the world bounds
1 Year Ago
Remove test weapons from initial inventory and only show hit marker if victim is not friendly Set ClipSize to 0 for melee and throwable weapons Fix hit marker not showing/animating Only show ammo clip count on inventory slots if weapon has a clip size
1 Year Ago
Show loaded ammo count for "stack size" in inventory slots for weapons
1 Year Ago
Add hitmarker and hitmarker headshot sounds Add Crosshair class and add it to the Hud Add support for setting an ammo type and ammo amount on shop items to give free ammo when purchased Set Crossbow ammo type and amount Add Ammo to WeaponItem and serialize/deserialize it Update Weapon to use item's Ammo variable in AmmoClip setter/getter Update BulletDropProjectile to have TraceResult in hit callback Show hit marker for attacker in TakeDamage Have victim take damage when hit by crossbow projectile Merge branch 'main' of sbox-corewars
1 Year Ago
Update sbox-voxels and use Prediction.Off when playing sounds server-side
1 Year Ago
Fixed a bug where air block was being added (this took way too long to debug) Remove logs
1 Year Ago
Pain Day 3
1 Year Ago
More TypeLibrary Pain
1 Year Ago
Add Icon attribute to editor tools
1 Year Ago
Pain Day 3
1 Year Ago
Pain Day 3 (Ball physics no longer behaving correctly?!)
1 Year Ago
Pain Day 3
1 Year Ago
Pain Day 3
1 Year Ago
Make TypeLibrary.Create<T>( int ident ) public so we can create types from their (int) ident again Merge branch 'master' of github.com:Facepunch/sbox
1 Year Ago
Add melee swing and fix broken sounds for hitting blocks
1 Year Ago
Add item.pickup sound
1 Year Ago
Fix compile error
1 Year Ago
Added ItemEntity.IconPosition and use it to set the particle effect position too Add the blowtorch sound effect while blowtorch is being used Add blowtorch sound event Add item.dropped sound event and play it when an item drops Add block hit sounds (placeholder) and crossbow placeholder sounds
1 Year Ago
Fix TeamList and Announcements blocking mouse input Update sbox-voxels module Create all particles bakscratch made in the right places
1 Year Ago
Add overload for SetBlockInDirection
1 Year Ago
Update kills for players on the team list Add RoundStageExtensions to get the next stage and a stage name Add StageInfo to show Stage, Time Left and Next Stage Add StageInfo to Hud Add GetIcon to RoundStageExtensions Send icon with announcements for stage changes Update StageInfo SCSS to include stage icon Merge branch 'main' of sbox-corewars
1 Year Ago
Set up for Lewis to take a look at
1 Year Ago
Update nameplate again and set min-width on TeamList + add icon for destroyed core
1 Year Ago
Update sbox-voxels submodule Add TeamList and TeamItem UI elements Change Nameplate styling to make it more visible in bright areas Add TeamList to Hud template Open, close and refresh TeamList Refresh TeamList when teams become valid or invalid
1 Year Ago
Only update ChunkViewer every half a second
1 Year Ago
Have BaseGenerator implement IResettable Add RoundStage enum Set round stages as game progresses Update generator times based on round stage Don't show local player's nameplate Add Announcement and Announcements UI items Add Announcements to Hud Send an announcement at each round stage