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565 Commits over 730 Days - 0.03cph!

2 Years Ago
Max respawn time on label
2 Years Ago
Fixed respawn screen avatar not being img and fixed station screen intitial show
2 Years Ago
Added RespawnKillerInfo templatized
2 Years Ago
Remove sbox-hover.csproj and update .gitignore
2 Years Ago
Removed option for Loadout costs. Started templatizing the Station Screen ready for styling.
2 Years Ago
Added hv_respawn_screen debug command
2 Years Ago
hv_killfeed debug command
2 Years Ago
Added TimeLeft property to Scoreboard
2 Years Ago
Fixed hv_always_show_tutorial
2 Years Ago
Fix tutorial screen pointer events
2 Years Ago
Updated TutorialScreen to support countdown and use cookies to remember if it has been accepted before
2 Years Ago
Squashed commit of the following: commit 5142f2b1d36c1a05c5cddffde666c8b68ac31584 Author: Conna Wiles <kurozael@gmail.com> Date: Thu Nov 11 16:23:20 2021 +0000 Improved BulletDropProjectile and set EnableDrawing false server-side. Create a client model for any projectile model set. commit 73ab8c3b95c72cb6cb482f90fcc2b88d6e06072e Author: Conna Wiles <kurozael@gmail.com> Date: Thu Nov 11 14:10:21 2021 +0000 Fix model of server version of projectiles not being hidden properly (todo: why do I need to set EnableDrawing to false every frame?) and properly set random seed to tick number before firing projectile commit de978b9b86e92442037b4e39a339bc0ef8c9862c Author: Conna Wiles <kurozael@gmail.com> Date: Wed Nov 10 14:47:43 2021 +0000 Implement Razor effects. Added TurretProjectile and moved out target stuff from base projectile class. commit 712ec66d0906c76066bf18c9c6f001bedc37b1b0 Author: bakscratch <lt_8@hotmail.co.uk> Date: Wed Nov 10 13:30:43 2021 +0000 Added Razor Particles commit 82bd628af2a98e13de13704eb10132fc7d747b12 Author: Conna Wiles <kurozael@gmail.com> Date: Wed Nov 10 11:38:48 2021 +0000 Various tweaks to the heat-seeking projectile weapon + fixed a bug where changing weapons on initial loadout spawn didn't work commit 70c03437b91b92cb7a1866c9c198e91eb7299f66 Author: Conna Wiles <kurozael@gmail.com> Date: Wed Nov 10 11:10:03 2021 +0000 Give the Razor a projectile life time and reduce up velocity commit ae553f2063afd0cc9897334592536b9d1348229d Author: Conna Wiles <kurozael@gmail.com> Date: Wed Nov 10 11:07:02 2021 +0000 Added Razor sidearm as an option for some loadouts. A low damage but heat-seaking short-range projectile weapon commit f51311cfaf9d120554eedb091cf33ba23699b4fb Author: Conna Wiles <kurozael@gmail.com> Date: Wed Nov 10 00:41:49 2021 +0000 Copy over Layla's fix for MoveHelper commit 351206eafe21d50fdb14a35bb4302bb6e2c26f9b Author: kurozael <kurozael@gmail.com> Date: Tue Nov 9 15:01:49 2021 +0000 Fixed a typo in one of the toasts for capturing outposts commit d9c2ab01a0618865c33a60f705e57e3b3c051d30 Author: Conna Wiles <kurozael@gmail.com> Date: Tue Nov 9 11:49:27 2021 +0000 Server guards in OnProjectileHit commit b001f78e0fb35b61decd710c3d2174fd16bfa9ff Author: Conna Wiles <kurozael@gmail.com> Date: Tue Nov 9 11:32:17 2021 +0000 Fixed deployable ghost position flickering. Updated Boomer to use predicted BulletDropWeapon. commit 45d3d17802b6959e4bef02baa8949def6e3faf63 Author: Conna Wiles <kurozael@gmail.com> Date: Tue Nov 9 11:02:26 2021 +0000 Added ProjectileSimulator class. Network projectile custom effect values (for now). Automatically hide projectile and don't create client effects if we have a client proxy. commit 00dc3fb5efabafc27b8d36260b449a4fc18359a6 Author: Conna Wiles <kurozael@gmail.com> Date: Mon Nov 8 17:10:00 2021 +0000 Update turret asset to use tick for projectile movement commit 49b60040c85f5c34651fcf86c948ffbe7b7be041 Author: Conna Wiles <kurozael@gmail.com> Date: Mon Nov 8 16:40:57 2021 +0000 Test prediction of bullet drop projectiles (early version) commit 7af88b8cb35e0d3d98eadb58f6e608aeaecc03b9 Author: Conna Wiles <kurozael@gmail.com> Date: Sat Nov 6 11:27:56 2021 +0000 Fixed various SCSS warnings commit 18f80c1b52a2414842072777c3cb69e93a129d38 Author: aylaylay <fortblox@gmail.com> Date: Thu Nov 4 23:42:46 2021 +0000 Add back LagCompensation = true commit 846d5fc6af83db822263adbf717b839c260b078b Author: Conna Wiles <kurozael@gmail.com> Date: Thu Nov 4 22:33:36 2021 +0000 Restore commit aa0dc092e0b1e8752360efa59512c48c37e640c7 Author: Conna Wiles <kurozael@gmail.com> Date: Thu Nov 4 22:18:36 2021 +0000 Disable Lag Compensation for Hover to test
2 Years Ago
Improved BulletDropProjectile and set EnableDrawing false server-side. Create a client model for any projectile model set.
2 Years Ago
Fix model of server version of projectiles not being hidden properly (todo: why do I need to set EnableDrawing to false every frame?) and properly set random seed to tick number before firing projectile
2 Years Ago
Implement Razor effects. Added TurretProjectile and moved out target stuff from base projectile class.
2 Years Ago
Various tweaks to the heat-seeking projectile weapon + fixed a bug where changing weapons on initial loadout spawn didn't work
2 Years Ago
Give the Razor a projectile life time and reduce up velocity
2 Years Ago
Added Razor sidearm as an option for some loadouts. A low damage but heat-seaking short-range projectile weapon
2 Years Ago
Fixed a typo in one of the toasts for capturing outposts Copy over Layla's fix for MoveHelper
2 Years Ago
Server guards in OnProjectileHit
2 Years Ago
Fixed deployable ghost position flickering. Updated Boomer to use predicted BulletDropWeapon.
2 Years Ago
Added ProjectileSimulator class. Network projectile custom effect values (for now). Automatically hide projectile and don't create client effects if we have a client proxy.
2 Years Ago
Update turret asset to use tick for projectile movement
2 Years Ago
Test prediction of bullet drop projectiles (early version)
2 Years Ago
Fixed various SCSS warnings
2 Years Ago
Restore
2 Years Ago
Disable Lag Compensation for Hover to test
2 Years Ago
Added a guard for inserting an award into dictionary twice
2 Years Ago
Remove brackets from chat channels + fixed / improved handling of jetpack bumping surfaces
2 Years Ago
Fixed
2 Years Ago
Added debug commands for UI styling
2 Years Ago
Debug switch teams cmd
2 Years Ago
Automatically expand the weapon list when the player changes loadout or respawns
2 Years Ago
Remove deprecated ability
2 Years Ago
Added additional functionality to WeaponList for UI Merge branch 'ui' of sbox-hover into ui
2 Years Ago
Templatize scoreboard and add support for showing capture and member count for each team Merge branch 'ui' of sbox-hover into ui
2 Years Ago
Rename Ability to Slot and update bind name appropriately for each weapon / equipment Merge branch 'ui' of sbox-hover into ui Remove .ability class
2 Years Ago
Cleanup
2 Years Ago
Separate WeaponIcon from WeaponList and call it WeaponListItem. Bind 'closed' class to IsCollapsed
2 Years Ago
Don't predict Energy and move that stuff to Player
2 Years Ago
Adjust red team text shadow as it's now much more pronounced
2 Years Ago
Added hover.assets.json containing a list of particle files to precache
2 Years Ago
Additional class health balance
2 Years Ago
Some Heavy Class balance
2 Years Ago
Various tweaks and fixes
2 Years Ago
Correct m/s calculation because Source uses inches Merge branch 'main' of sbox-hover
2 Years Ago
Various improvements to the move controller Merge branch 'main' of sbox-hover
2 Years Ago
Update README.md
2 Years Ago
Fixed capture logic
2 Years Ago
Fixed map border material