18,288 Commits over 3,684 Days - 0.21cph!
Added Utility.Texture.DecompressNormals( tex )
Added Utility.Texture.SaveAsPng( tex ) (works on non readables)
Added Utility.Texture.CreateReadableCopy( tex )
Texture rows updated from defaults
Texture rows reset to default button
Texture rows download texture button
Added string.TruncateFilename( len )
Clicking texture filename finds it in explorer
Official server list query speedup
Stripped Xp system (properly)
Fixed devs/admins not being devs/admins
Hide out of date servers for real
More cleanup + can fly helicopters
Avatar, Friends list hookups
BuildPrefabs: Try moving a file 10 times before failing
Prerelease steam scripts (need to merge this change into preeelease branch)
Connection state enforcement
Unity 5.4.0f3, parallel building again