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627 Commits over 212 Days - 0.12cph!

7 Years Ago
Slipping on steep stuff
7 Years Ago
Updated Facepunch.Skeleton to latest
7 Years Ago
Download submodules in Jenkinsfile
7 Years Ago
Remove Old Skeleton Facepunch.Skeleton as submodule
7 Years Ago
Force the player down and on the ground, avoids starting to "fall" when walking down steps or a steep hill
7 Years Ago
Crush collider changes size when ducking Hack to fix blurry doors Fixed move pattern not working properly when parented rigidbody
7 Years Ago
Fixed gameover screen not showing
7 Years Ago
Turret Fix
7 Years Ago
Snot fixes Fixed "stars" inactive errors NRE Fix Protocol
7 Years Ago
Snow mission info on intro screen
7 Years Ago
Snotfarm unlimited respawns Frogger tweaks Fixed water post process
7 Years Ago
Fixed voting screen dissapearing before transition
7 Years Ago
Vote screen cursor lerp, colors IceRoad intro Camera GameOver screen opacity
7 Years Ago
Removed debug code
7 Years Ago
Stars on GameOver screen
7 Years Ago
Save Progress Properly Protocol class
7 Years Ago
Show "new" on unplayed levels Show star scores on main missions
7 Years Ago
Record completion stats for mission Transition GameOver screen in Stop "finished" player falling over
7 Years Ago
Minimap Fixes Compile fix
7 Years Ago
Menu links
7 Years Ago
Minimap Generation
7 Years Ago
Minimap boiler
7 Years Ago
Fixed roboshooter being blocked by treasure Snot won't spawn in radius of turret
7 Years Ago
Don't blow bomb due to crush if being held Super Snot, New Level Layout
7 Years Ago
Touching snot doesn't kill, slows player down, is solid
7 Years Ago
Chat Shadow
7 Years Ago
Fixed bullet logic Fixed Destroyable being destroyed multiple times Reduce snot health
7 Years Ago
Vending machine can put object in hands, instead of dropping somewhere
7 Years Ago
Fixed possible time weirdness
7 Years Ago
Attempt to make elevators not motion blurry
7 Years Ago
Fixed timers not syncing
7 Years Ago
More reliable transition screens Fixed NRE NRE in DeterministicMovement Snotfarm Doors
7 Years Ago
Forgot server settings Treasure pickup numbers Display when a player kills another Scoreboard Key
7 Years Ago
Clear interpolator on parent change
7 Years Ago
New lerp tweaks
7 Years Ago
Switching Photon Server
7 Years Ago
Andre's Lerp WIP
7 Years Ago
EyeInterest usage
7 Years Ago
Fixed vending machine Fixed death messages not showing Snots less afraid to spawn near player Increase player cursor lerp Fixed vote screen NREs Fixed "OnJump" NRE
7 Years Ago
Can buy turrets/bombs with gold
7 Years Ago
Increasing MAX_VIEW_IDS to 5000
7 Years Ago
Fixed player dropping items immediately on first pickup Ghosts can't collect treasure Fixed collectible HUD being one step out of date Snot Score Placed blueprints set PlayerOwned Bigger treasure pickup radius Flame Turret more damage, gives score to owner Snot placement Tweaks Added PhotonStream.Serialize( component ) Commented out useless Photon SendMonoMessage - causing framerate hitches Score effect changes
7 Years Ago
Fixed guns not aiming Player serializer
7 Years Ago
Sawmill shadows RendererColourFlash WeightedGameObjectList Snot drops treasure
7 Years Ago
Fixed water twitching
7 Years Ago
Fixed player trigger
7 Years Ago
Water fudging
7 Years Ago
Limit F11 to editor Can only spawn into entry checkpoints within the first 30 seconds of gameplay
7 Years Ago
Attempt to fix carried objects sticking to players Warning Fixes
7 Years Ago
Fixed not showing hud when spawning at camera in editor New collectibles