branchSpaceUsurperUnity/mastercancel
2,640 Commits over 2,710 Days - 0.04cph!
Replay timing plot script tweaks
Remove outliers from frame time data
Static method to delegate conversion caching in Bullet
Wait until nav menu animation is done before loading ScrollTables
Added a script to generate a graph of replay test frame times per stage
Merge remote-tracking branch 'origin/master'
Log more timing statistics during replay tests
New leaderboard mode toggle prompt style
Selected stage card glow
Quit prompt tweak
Fixed possible bake error
Fixed leaderboards refreshing twice on score submit
Tweaked visibility of powerup level text on pause screen
Merge remote-tracking branch 'origin/master'
Fixed errors about missing sound files
Fixed aiming on joycons
Fixed changing menu tabs with joycons
Updated Facepunch.Parse / Facepunch.ExpressionStrings
Always use RegexOptions.CultureInvariant with RegexOptions.IgnoreCase
BulletPattern now implements IPropertyContainer
Fixed UI ordering
Made onion emoji use point filtering
Don't watch for DataFile changes when not in play mode
Equipment item description word wrap height fix
Added hover / click sounds to buttons on workshop page
Added defaults to StyledRectButtonAnimator
Fixed buttons to view item workshop pages
Better navigation highlight for workshop column headers
Fixed column sort icon alignment
Fixed scroll table actions / highlight being visible while loading
Fixed scroll table navigation after sorting
Fixed standalone build error
Merge remote-tracking branch 'origin/master'
Made stage card progress bar notches more subtle
Fixed redux fuseEggShield including non-redux eggShield
Switch input device handling rewrite
Merge remote-tracking branch 'origin/master'
Fixed standalone build error
Now using the Switch's native controller support UI
Cleaner / more complete fix for switch face button labels
Fixed Add Player button icon on Switch !redux
Cursor now auto hides / shows in menus when using a controller
Ignore some mouse events if cursor is hidden
Disable focus hint on game over !redux
Cleaned up nexRankingCategoryIds for redux stages
Half focus hint hold time
Disable song switching in the menu
Fixed Switch build error
Fixed stage-specific loading tips not being baked
Fixed possible NRE on startup
Fixed some edge cases with Switch dual JoyCons + Pro Controller
Disabled Video settings on Switch
Support for weird combinations of Switch JoyCons / Pro Controllers
Fixed some other possible unnecessary script compilations
Made resource baking timing output more useful
Updated Facepunch.ExpressionStrings
Removed some redundant compilation from baking
Fixed script parsing causing a delay in the main menu
Fixed hang when switching to workshop or replay tabs
Added GameStage methods to control up to 8 spotlights
Merge remote-tracking branch 'origin/master'
Enable HDR for switch builds
All workshop menu UI is now accessible with controller
Disable hijacking / attempting replays on stages that aren't unlocked
Fixed hijack binding on keyboard
Reduced analog stick button prompt wiggle offset
Fixed speech bubble progress bars
Can now add / remove coop player in workshop campaign menu
Fixed a replay breaking change
Powerups now periodically check if the nearest player can collect them
Added TranslationCollection.Translate(string, args)
Stages are now locked if they don't support the current player count
Fixed error when loading StageMenuData for custom stages
Fixed anim bug on some stages
Fixed builds only failing if the last replay diverges
Log how many replays diverged
Merge remote-tracking branch 'origin/master'
Coop camera will now only zoom in after a delay, and starts slow
Some camera tweaks, mainly for coop
Merge remote-tracking branch 'origin/master'
Disable replay comments UI on Switch
Fixed loading tips not being baked
Hooked up stage menu progress bars again, now have correct notches
Fixed a possible cause of rogue vibrations
Updated AotHint
Fixed left / right stick axis prompt icons
Left / right stick button prompt icons now animate
Fixed error in non-debug builds
Fixed missing texture errors on bake
Immediately hide / show comments when option changes
New replay UI almost done
Merge remote-tracking branch 'origin/master'
Finished off new replay HUD
Don't show pause header in replays
Fixed replay control prompts always being for controller
Fixed some UI getting reordered
Fixed binding control icon regression
Item binding hint now uses same style as loading hints
Fixed text embeddings being too tight horizontally
Merge remote-tracking branch 'origin/master'
Fixed standalone build error
Fixed embedding images in text on switch
Fixed incorrect input binding on switch
UI to toggle coop tweak, fixed watching coop replays
Basic dual JoyCon input working for coop on switch
Fixed SPACE-USURPER-6K
Updated Jenkinsfile
Make sure Items header is visible when top item is selected
Animated equipment menu scrolling
Some campaign menu performance improvements
Disabled some workshop functions in !demo builds
Fixes for !demo builds
Excluded a few more images from being stripped in !demo builds
Added DeleteUnreferencedResources() method !demo
Updated Jenkinsfile !demo
Updated Jenkinsfile !demo
Updated Jenkinsfile !demo
Updated Jenkinsfile !demo
Can now specify lists of textures to precache (for string embeds)
Merge remote-tracking branch 'origin/master'
Moved gradient texture to Assets/Textures/
Trying out resource stripping for !demo builds
Some fixes for finding referenced resources