userJames Kingcancel
branchSpaceUsurperUnity/mastercancel

2,640 Commits over 2,710 Days - 0.04cph!

5 Years Ago
Disable workshop page in demo builds Finding which resources are referenced during a bake Moved / removed some textures Fixed some resource references not being discovered Merge remote-tracking branch 'origin/master'
5 Years Ago
Fixed button prompts in loading hints being too smol Nicer campaign title formatting for parentheses Started playing with a !demo build
5 Years Ago
Fixes related to having mixed controller styles Each player now has their own saved equipment bindings Fixed controller player able to rebind keyboard player equipment Merge remote-tracking branch 'origin/master'
5 Years Ago
Redesigned equipment UI to support coop Fixed second player controls being eaten on pause menu A few coop input fixes
5 Years Ago
RectStyle now supports importing CSS with 3 or 4 keypoint gradients Fixed RectStyle editor sometimes not live updating previews New HUD progress bar style Working on new game over UI style
5 Years Ago
Fixed equipment UI not showing selection highlight Fixed pause menu leaderboard overlapping border Finished off the new pause menu leaderboard styling Fixed RectStyle previews being cropped Fixed StyledRect gradients that aren't at 90 degree intervals
5 Years Ago
Fixed list menu badge styling Fixed pause menu equipment prompts Merge remote-tracking branch 'origin/master'
5 Years Ago
Fixed replay sidebar prompt !redux
5 Years Ago
Fixed player-specific button prompts in co-op Rename IsDebugMode to AcceptDebugInputs Enable InControl logging in debug builds Enable InControl native input Merge remote-tracking branch 'origin/master'
5 Years Ago
Added Lewis' new home screen icon for Switch Fixed powerup icon colours being swapped Fixed possible NRE in GameStage.get_PlayerActions Powerup selection button prompt icon fixes
5 Years Ago
Fixed SPACE-USURPER-C7 Fixed SPACE-USURPER-C0 Fixed SPACE-USURPER-C8
5 Years Ago
Fix for songs referencing one player instance Re-enabled player references in a bunch of songs
5 Years Ago
Log exceptions in Jenkinsfile Fixed text size on button icons Fixed typo in CampaignListData.EnabledCampaigns
5 Years Ago
Fixed flags regex !redux
5 Years Ago
Only apply campaign flags to non-release branches !redux
5 Years Ago
Updated Jenkinsfile
5 Years Ago
Updated Jenkinsfile !redux
5 Years Ago
Fixed build error !flags=redux
5 Years Ago
Updated Jenkinsfile
5 Years Ago
Updated Jenkinsfile !flags=redux
5 Years Ago
Updated Jenkinsfile !flags=redux
5 Years Ago
5 Years Ago
Better way to specify which campaigns to build !flags=redux Merge remote-tracking branch 'origin/master'
5 Years Ago
Only do replay tests in release builds
5 Years Ago
Can now bake either redux or original campaigns on the build server
5 Years Ago
Fixed standalone build error
5 Years Ago
Added condition to campaign data Merge remote-tracking branch 'origin/master'
5 Years Ago
New switch button icons New PC button icons Merge remote-tracking branch 'origin/master' New PS4 button icons
5 Years Ago
Started on button icon redo StyledRect shader now supports box shadow with rounded corners
5 Years Ago
Powerup icon UI uses StyledRects Fixed enabling / disabling RectStyle gradient in inspector Box shadow properties in RectStyle Powerup UI tweaks RectStyle migration StyledRects now support box shadows Some box shadow tests A bunch more UI visual tweaks Merge remote-tracking branch 'origin/master'
5 Years Ago
More UI replacement ListMenu uses StyledRect
5 Years Ago
Updated AotHint Merge remote-tracking branch 'origin/master' Button prompts use new StyledRect StyledRects for options menu controls
5 Years Ago
Fixed script error in redux octopus turret Added GameStage.SpawnUnit(DataPath<UnitData> path) overload So you don't need to list every possible unit in the stage config
5 Years Ago
Loading hint fades in Merge remote-tracking branch 'origin/master' Fixed some Fsms not being reset correctly Fixed script error in respawnPod
5 Years Ago
Loading hints now use FancyText Fixed NRE when offline
5 Years Ago
Added example loading screen tips Added loading tip data types Fixed pasting CSS for RectStyles Finished off loading screen hints
5 Years Ago
Cleaned up Destroy() calls on stage components Actual fix for weird text bug Merge branch 'text-fix'
5 Years Ago
5 Years Ago
Fixed text style / position breaking after stage reset Merge remote-tracking branch 'origin/master'
5 Years Ago
Updated listings generator Updated .gitignore Fixed hints not disappearing correctly
5 Years Ago
Added script to generate listings docx file
5 Years Ago
New strategy for unloading resources Merge remote-tracking branch 'origin/master'
5 Years Ago
Added focus / brake hint Added way to capture a heap dump during HotloadedData.ClearCache
5 Years Ago
Added GameMode onFormDestroy callback Added Player.Revive(position?) whitelisted method Player / PlayerInput using cleanup Example of reviving when a form is destroyed
5 Years Ago
Fixed ConnectionCache static rooted leak
5 Years Ago
Fixed build error
5 Years Ago
Updated .gitignore Some more leak fixes
5 Years Ago
Clear action list cached methods on stage change Merge remote-tracking branch 'origin/master'
5 Years Ago
More logging to investigate leaks
5 Years Ago
Updated Facepunch.ExpressionStrings Clear pools in cached subroutines on stage change