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2,640 Commits over 2,710 Days - 0.04cph!
Docs: added link between classes and their corresponding resource types
Updated Facepunch.ExpressionStrings
First pass of FuncParam docgen
CoreLayerData docgen
Merge branch 'master' of SpaceUsurperUnity
Fixed docgen typo
Make extra sure that replays attach to leaderboard entries
Merge branch 'master' of SpaceUsurperUnity
Only warn once per non-baked action list
Fixed switch input
Added NintendoSwitchSDK / InControl Switch packages
Can now load/play a level without errors on Switch!
AOT hint for FsmSetValueAction.ValueWrapper<T>
Implemented codegen for proper state machine actions
Updated Facepunch.Steamworks
FsmStates now contain ActionLists
Fixed error when loading some resources on switch
Disable CallMethod precaching on switch
Added FsmValue<T> to AotHint
Updated Facepunch.ExpressionStrings
Merge branch 'master' of SpaceUsurperUnity
Updated Facepunch.ExpressionStrings
More IL2CPP fixes
Moved part of score submission back to the main thread
Replay menu colour coding
Update .gitignore
Fixed FuncParams/stage.json being interpreted as a stage
Fixed milliseconds display inconsistencies
Docgen fix after adding asmdef files
Switch build now gets to the level select screen
Fixed possible error in UpdateLocalArchivedReplays()
Fixed typo in TryParseReplayPath
Fixed progression not being restored correctly
Various switch build fixes
Update Jenkinsfile
Revert "Submit scores even on reset, if duration > 5s"
This reverts commit 0c0197b7299e3240529b974ff2eca696f4147f1f.
Updated Facepunch.Steamworks
Fixed size/progress of replays recorded in the current session
Fixed ghosts not appearing in time attack
Save progression in a different file for debug builds
Fixed replay menu keyboard bindings
Re-implemented home button to skip to the top of a leaderboard
Added D-pad icons
fix mislabeled storm string
fixed overgrowth typo
D-pad icon tweak
Merge branch 'master' into release
Increased replay file quota
Update Jenkinsfile
Merge branch 'master' into release
Hide item binding icon background if no input found
Fixed possible conflict with legacy item binding folder
IL2CPP workaround for Utils.GetIsHovered(button)
Started using assembly definitions to split up the project
Main reason is to move the huge generated files into separate assemblies to speed up IL2CPP
Stage baking now generates assets
Update .gitignore
Implemented loading cached funcs from assets
Switch build settings
Some docgen fixes
Fixed pxc anim loading regression
Fixed another case that caused action lists to not be baked
More work on docgen member pages
Merge branch 'master' of SpaceUsurperUnity
Working on generating member pages
Fixed some action lists not getting baked properly
DocGen added example support + other stuff
Example examples
Big renaming to make docs more readable
DocGen refactor
More doc gen
Disable warning 1591 in generated code
Some example comments
Force XML documentation generation
Basic support for summaries of members in documentation
Removed score info from failure to submit errors
Big replay archiving refactor
Merge branch 'master' of SpaceUsurperUnity
Added item binding hint text
Fixed FancyText sometimes not updating geometry
Fixed visual bug when cancelling item binding
Fixed controller inputs sometimes being ignored
Animation when binding a poweup on controller
Updated Facepunch.Steamworks
Removed test code from loading
Generalized accelerating navigation in menus
Leaderboard scrolling while mouse down
Revert "Revert "Revert "Submit scores even on reset, if duration > 5s"""
This reverts commit 464f85830b234309485142d6e092656ff5753f7b.
Revert "Revert "Submit scores even on reset, if duration > 5s""
This reverts commit c9c69b628f6ead5bc644dcaa7b4fad5ba6ddeb17.
Moved analytics database insert to another thread
Show a "=" for tied scores in the rank field
Fixed PixelChunk center of mass calculation
Fixed occasional exception when picking up an item
CHIPPY-390: Ctrl+V to watch replay in clipboard
CHIPPY-389: Changed how stage icon borders tint
Fixed ghosts not appearing in time attack
Update Jenkinsfile
Revert "Submit scores even on reset, if duration > 5s"
This reverts commit 0c0197b7299e3240529b974ff2eca696f4147f1f.