branchSpaceUsurperUnity/mastercancel
2,640 Commits over 2,710 Days - 0.04cph!
CHIPPY-356: Fixed powerup switching prompts overlapping powerup name
CHIPPY-358: Cleaned up pausing on victory / defeat while watching a replay
Got rid of redundant FPS display
Better handling of unrecognised replay versions
CHIPPY-359: Added marquee for long usernames in replay sidebar
CHIPPY-355: Added progress % to replay files
Replays pause on victory / defeat
Fixed stages not being unlocked in steam builds
Better mouse interaction with leaderboard views
Merge branch 'master' of SpaceUsurperUnity
Removed random UnityEditorInternal reference
Merge branch 'master' of SpaceUsurperUnity
Show reset prompt when player is dying
Fixed comment list reset logic
CHIPPY-344: Added quick reset / exit prompt UI
Fixed error in standalone builds
Basic replay comment display
Finished off basic commenting UI redo
Disable uploading replays to analytics if telemetry is disabled
Disable time targets on pause menu for replays
Replay sidebar info now populated from replay
Can now disable telemetry with `--no-telemetry`
Working on detecting include loops nicely
Merge branch 'master' of SpaceUsurperUnity
Added ignoreNullRef property to CallMethod
Added ignoreNullRef property to CallSubroutine
Fixed locked stage background colours
Added separate UI sound volume setting
Disable UI sounds while loading
Fixed bug when browsing friend leaderboards
Fixed errors if some UI elements are left disabled when starting the game
Removed old replay UI
Basic replay side bar layout
Some basic UI integration for replays
CHIPPY-321: Fixed leaderboard navigation issue
Caused by leaderboard TotalEntries value not always updating.
Darkened stage descriptions in main menu
Merge branch 'master' of SpaceUsurperUnity
Better stage description text justification
CHIPPY-348: Start loading a stage after fully faded out
Trying out showing both stage description and best time
Fixed stage item button prompt overlap with header
Added button prompt style variations, finished off new main menu tweaks
Medal positioning tweak, added campaign list header shadow
Slider, toggle, list menu tweaks
Campaign leaderboard style tweaks
Fixed button prompt positioning
More main menu work
Simplified leaderboard browsing animations
Merge branch 'master' of SpaceUsurperUnity
Fixed stage score text being visible while a stage is locked
Reduced leaderboard username text size
Better stage list item positioning
Stage descriptions in main menu
Fix for error when progression data is empty
Merge branch 'master' of SpaceUsurperUnity
Fixed main menu not loading if a stage is missing a core graphic
Campaign medals / completion font replacement
Stage item score style change, campaign resizing
Added logging of baking times for individual stages
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
Fixed leaderboard entry score / medal positioning
Time target layout tweaks after font change
Updated timer font / placement
Merge branch 'master' of SpaceUsurperUnity
CHIPPY-345: Changed UI button colour
Initial pass of swapping all fonts
Merge branch 'master' of SpaceUsurperUnity
Fixed possible exception on Stage_Song setup
Fixed settings page UI order
Reverted text replacements temporarily
Fixed foreground fade order
Fixed possible InvalidCastException
Fixed bug with new subroutine target behaviour
Initial work on making subroutines act more like methods if a `this` parameter is specified
Merge branch 'master' of SpaceUsurperUnity
CHIPPY-297: Added some basic UI sounds
Can now load cached scripts for the main menu
Fixed error on start in steam builds
Merge branch 'master' of SpaceUsurperUnity
Trying out switching song to the selected stage after a couple of seconds
Added MenuStage script baking
Fixed error from Song when switching between menu and game stage
Tweaked how each song plays while in the main menu
Basic functionality for music playing in the main menu
Started working on Song rewrite
Merge branch 'master' into music-rewrite
Merge branch 'master' into music-rewrite
New song segment queuing system seems to work!
Some more data for Sentry
Trying out workaround for Linux default resolution
Disable Sentry in editor builds
Got rid of Sentry's OnGUI error message printing
Sentry
Merge branch 'master' of SpaceUsurperUnity
Disabled GameAnalytics in editor builds
Added a way to log diagnostic state of all fields in an instance
Fixed diagnostic state not being incremented on stage setup
Fixed divergence caused by pixel respawn
Event handler was not being removed