userJames Kingcancel
branchSpaceUsurperUnity/mastercancel

2,640 Commits over 2,710 Days - 0.04cph!

6 Years Ago
Changed stage info format for /watch page Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Some mutator method fixes Fixed divergence caused by switching powerups Added commit hash to replay userdata Better fast forwarding condition for divergence testing
6 Years Ago
Working on some extra diagnostics Test replay Support for stelem instructions Fixed vibration warnings Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' into divergence-fixes
6 Years Ago
Fixed player input related diagnostic warnings Better text handling to avoid divergences
6 Years Ago
Nicer paths in script func cache usage comments
6 Years Ago
Fixed a bug with diagnostics module weaving Fixed some diagnostic warnings Fixed diagnostic warning spam if reference type fields are enabled Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Can now switch between opt in / opt out for diagnostics Fixed Player_Trail diagnostic warning
6 Years Ago
Delete t
6 Years Ago
Marked a bunch more stuff with replay diagnostics
6 Years Ago
Fixed incorrect next medal time being shown in pause menu Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Script baking now ignores condition bodies if the condition is always true / false With special case handling for conditions based on only the stagePath
6 Years Ago
Backspace button icon uses the rect background Better cursor visibility logic Fixed main menu fade out Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fixed exception sometimes thrown when a CallMethod is parsed Happened when the CallMethod had parameters cached previously, but its order in the list of actions it was contained in changed since then.
6 Years Ago
Fixed stage selection progress bars not being visible New main menu header layout Improved keyboard / controller button prompt icons Updated mouse button prompt icons Increased button prompt background icon resolutions New controller icon
6 Years Ago
Added question mark to EXIT GAME
6 Years Ago
Better positioning for leaderboard type UI Disabled button prompt input when loading a stage CHIPPY-301: Pause menu medal info Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Implemented equipment menu descriptions Moved all stage titles to their respective string files Added placeholder stage descriptions
6 Years Ago
Fixed pause / settings nav menu alignment
6 Years Ago
Effects / items UI restyling
6 Years Ago
CHIPPY-341: Fixed issues with scrolling through leaderboards while the cursor is over them
6 Years Ago
Uncommented attempted fix at stage selection frame drops
6 Years Ago
Working on Lewis' pause menu improvements
6 Years Ago
Temporarily removed Workshop main menu button Merge branch 'master' of SpaceUsurperUnity Added first pass of new exit prompt
6 Years Ago
CHIPPY-340: Added "unlockAfter" property to CampaignData CHIPPY-340: Fixed campaigns only being selectable if at least one stage is unlocked
6 Years Ago
Discord RPC now has a unique icon for each stage
6 Years Ago
Slightly more rigourous
6 Years Ago
Fixed misleading errors in CallSubroutine actions
6 Years Ago
CHIPPY-338: Force settings controls to update their positions when one changes visibility
6 Years Ago
Fixed Leaderboards not finding any entries if the player hasn't submitted a score Added some warnings to subroutines if they are missing parameters needed for baking
6 Years Ago
Added images to discord rich presence Added rich presence elapsed time Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fixed leaderboards not always loading
6 Years Ago
Included json path to throwing CallMethod action Fixed a couple of missing brackets in unit/boss.json Temp fix for baking not knowing the right type Finished off fixing baked CallSubroutines in intro Wrapped song updates in a dynamic block
6 Years Ago
Reordered bindings page tabs
6 Years Ago
Hide speech bubbles on first creation and on pool Merge branch 'master' of SpaceUsurperUnity CHIPPY-334: Speech bubbles without `forceVisible` can be hidden in the settings menu
6 Years Ago
Moved speech bubble despawning to fixed updates CHIPPY-335: Speech bubbles are now pooled CHIPPY-336: Fixed non-input-dependant speech bubbles changing string on input change Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
CHIPPY-331: Speech bubbles try to not be on the same side of their target as the player
6 Years Ago
CHIPPY-332: Discord rich presence
6 Years Ago
Added rank to rich presence
6 Years Ago
Fixed bug with rich presence strings
6 Years Ago
Updated rich presence localization
6 Years Ago
#CHIPPY-333: Basic steam rich presence
6 Years Ago
Fixed bug with parameter name conflicts when calling subroutines
6 Years Ago
New strategy for accessing player-specific properties in stage scripts Example usage Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Better CallMethod exception reporting Merge branch 'master' of SpaceUsurperUnity Added a Dynamic FSM action to wrap non-deterministic actions Example Dynamic action usage
6 Years Ago
More JToken persistence Fixed case where nested HotloadedData wouldn't load correctly Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Trying to find a unique way to identify CallMethods Merge branch 'master' into token-path CHIPPY-298: Almost working, need to sort out some dodgy paths CHIPPY-298: Fixed case where JTokens had truncated paths CHIPPY-298: Added warning when a CallMethod does reflection during gameplay Merge branch 'token-path'
6 Years Ago
Hide speech bubbles on game over CHIPPY-328: Don't fade out on death in trailer mode
6 Years Ago
CHIPPY-327: Added --debug-mode and --trailer-mode command line options
6 Years Ago
CallMethod precaching code gen
6 Years Ago
Big CallMethod / CallSubroutine refactor Merge branch 'master' of SpaceUsurperUnity Fixed issues with CallBase refactor