199,321 Commits over 4,140 Days - 2.01cph!

7 Years Ago
Building UI improvements
7 Years Ago
added timer circuit
7 Years Ago
timer bugfix pressbutton now saves press length
7 Years Ago
Building placement bits
7 Years Ago
Fixed equipment icons hiding themselves after hover (UI animated element refactor regression)
7 Years Ago
Generating List Read and Write Methods
7 Years Ago
timer bugfixes
7 Years Ago
compile fixes for #if SERVER
7 Years Ago
Bandit town scene progress Added sandbag/metal sheet cover checkpoints near entrances to the town Added hanging lanters to illuminate the area at night Optimized fog particles Added forest topology around the swamp Various other additions
7 Years Ago
More work on Doors and NavMeshLink.
7 Years Ago
Tweaks to scientist spawners at Lab.
7 Years Ago
Powerplant, WTP, Trainyard logic pass
7 Years Ago
Improved respawn handling of Scientist Spawner. Tweaked respawn rates for lab scientist spawners.
7 Years Ago
Powerplant, WTP, Airfield progress backup
7 Years Ago
list
7 Years Ago
Created Unit Tests for GetEquals methods
7 Years Ago
Cancel building placement if hotkey closes the UI Tooltip positioning tweaks
7 Years Ago
Scuba gear world models
7 Years Ago
Cleaned up obsolete scuba files
7 Years Ago
Fixed some IL errors
7 Years Ago
.
7 Years Ago
fixing global message appearing under the career model windows update font, changed the back button
7 Years Ago
fix chat cutting text and scroll bar staying visible when not active fix timer glitch when out of time pulsing tweak timer UI
7 Years Ago
Fixed a stray chase target behaviour in AI. Improved AI cover finding. Improved AI reasoning about movement tactics at medium range.
7 Years Ago
#This is a non-compiling commit.# Lots of work in progress on ready state and character selection.
7 Years Ago
Hapis fixes
7 Years Ago
Improvements to emitting of gun noise.
7 Years Ago
Hide settlement creation UI when there is one under consruction
7 Years Ago
Missed a save
7 Years Ago
Terrain data transfer (monuments and mountains) is done in native code
7 Years Ago
TextureData constructor handles null
7 Years Ago
MT full puzzle logic pass
7 Years Ago
Merge from main
7 Years Ago
Gracefully deal with IOR.
7 Years Ago
Potential fix for HttpImage crash in main menu
7 Years Ago
fixed broken prop_renderer script on hairstyles
7 Years Ago
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7 Years Ago
EAC launcher update
7 Years Ago
Security doors prefabs are 'isSecurityDoor' enabled
7 Years Ago
Adding scientists spawners specific to the lab
7 Years Ago
Color.h/color.h IAppSystem.h/iappsystem.h case fixes
7 Years Ago
merge from main
7 Years Ago
more cases
7 Years Ago
Eating on stick AI
7 Years Ago
LS progress backup - Logic for jumping puzzle
7 Years Ago
Fixed some generation errors, testing deltas
7 Years Ago
Minor tweaks to Scientist Spawner.
7 Years Ago
MT scene change (minor field setting in inspector for scientist waypoint groups relying on the ai location manager).
7 Years Ago
Scene2Prefab
7 Years Ago
Added more outputs to Switches prefabs