userLayladcancel
branchSandboxGame/mastercancel

2,064 Commits over 944 Days - 0.09cph!

6 Years Ago
Turn friendly fire off by default
6 Years Ago
Style help screen to keep it consistent with everything else
6 Years Ago
Steal help screen from dice game for suicide barrels
6 Years Ago
Put weapons in their correct inventory order
6 Years Ago
Add weapon pickup weight (grenades have a small model so have less mass, need to make it heavy)
6 Years Ago
Add sniper sounds, don't zoom in while reloading or firing
6 Years Ago
Add sniper zoom toggle on alt fire Hide view model when zoomed in with sniper Allow weapons to scale owners view speed. Slow down view while zoomed in.
6 Years Ago
Walk slower with sniper
6 Years Ago
Fix shotgun, add sniper rifle
6 Years Ago
Fix bot NRE on dedicated server
6 Years Ago
Make default engine cubemap white
6 Years Ago
Fix compile error in dice game
6 Years Ago
Add get camera position and angles from player (this is the final camera, not the view target) Use player camera to trace target info
6 Years Ago
Fix barrel third person camera not working on clients
6 Years Ago
Add more missing assets
6 Years Ago
Add missing assets for deathmatch weapons
6 Years Ago
Fix NRE when trying to play 2d sound that doesn't exist
6 Years Ago
Namespace deathmatch weapons Move source assets to self contained addon so we can remove it when the time comes
6 Years Ago
Fix clip empty sound path Don't do damage to other barrels
6 Years Ago
Move custom player model out of shooter base Fix player model impact sound paths Add missing assets in suicide barrels
6 Years Ago
Remove mounting from shooter base. Don't play animations without a model.
6 Years Ago
Only show waiting and spectator teams on team selection hud
6 Years Ago
Use world time for round timers
6 Years Ago
Add a waiting team to suicide barrels so the gamemode wont force spectators into the game
6 Years Ago
Play win/lose sound on barrel explode to make it more obvious who killed who
6 Years Ago
bail out after detonation time if entity was destroyed
6 Years Ago
Human bots spam attack if in range
6 Years Ago
Don't detonate barrel if it's no longer valid or pending destroy
6 Years Ago
Deathmatch now uses ShooterBase
6 Years Ago
Bot follows local player if in line of sight Fix weapons still firing when switching
6 Years Ago
Add speed scale to character so active weapons can influence players speed, run faster with knife
6 Years Ago
Show pickup notifications for ammo Broadcast pickups so everyone can hear it
6 Years Ago
Pickups can now hold ammo, take as much ammo as possible on pickup, destroy when empty
6 Years Ago
If a consumable weapon is droppable, consume it and drop but don't destroy while it still has ammo
6 Years Ago
Broadcast knife swing so spectators can see it
6 Years Ago
Knife sounds
6 Years Ago
Repeat firing mode for weapons. Knife swing deals damage, play stab animation on enemy hit.
6 Years Ago
Add knife weapon. Add option to force weapon view model opposite hand.
6 Years Ago
Add BotThink func to just move all that shit out of Tick
6 Years Ago
Barrel bot distance to target uses horitzontal position
6 Years Ago
Add spawn offset to spectators
6 Years Ago
Destroy entity after registering death so it's still valid to use
6 Years Ago
Fix barrels registering death using attacker as victim
6 Years Ago
Add team colors to scoreboard
6 Years Ago
Add Controllable.GetSpawnOffset so you can make sure the bottom of the collider is level with the spawn point
6 Years Ago
fuck
6 Years Ago
Add DestroyTimer class, destroy entity after duration and optionally when not the local view target Give barrel debris a destroy timer
6 Years Ago
SuicideBarrels: Add friendly fire convar, default true
6 Years Ago
Replace spring arm camera in engine addon with better version
6 Years Ago
Increase barrel sound attenuation radius