userRyleighcancel

3,045 Commits over 3,897 Days - 0.03cph!

10 Years Ago
[block_party] added graphics for 2 more blocks
10 Years Ago
[block_party] added laser attack to squid block
10 Years Ago
[mazing] removed test exception
10 Years Ago
[block_party] increased whiteness of eyes
10 Years Ago
[block_party] block sides have diff color for final phase
10 Years Ago
Merge branch 'deploy'
10 Years Ago
[block_party] tweaked dragon graphics
10 Years Ago
[block_party] tweaked squid graphics
10 Years Ago
[block_party] added graphics for squid block
10 Years Ago
[block_party] block swatches change a bit each phase
10 Years Ago
renamed Platformer to Block Party
10 Years Ago
[platformer] added dragon block
10 Years Ago
[platformer] small shake feedback when pressing side of block
10 Years Ago
[platformer] blocks shake a bit when they impact
10 Years Ago
[platformer] block sides can transition between spikes/no spikes
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] some block progression, visual tweaks for spikes
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] block goes to next phase when all sides pressed (doesnt do much yet)
10 Years Ago
[platformer] blocks try not to move a direction they cant
10 Years Ago
[platformer] added spike sprites, started subclassing Block
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] blocks dont switch direction as often
10 Years Ago
[platformer] eyes blink on impact
10 Years Ago
[platformer] added mouth images to blocks
10 Years Ago
[platformer] block eyes look in movement direction
10 Years Ago
[platformer] player can push the sides of blocks
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] walls of the room can have spikes
10 Years Ago
[platformer] blocks display their current and next direction
10 Years Ago
[platformer] blocks pause for a sec after impact
10 Years Ago
[platformer] fixed some spike collision false positives
10 Years Ago
[platformer] blocks can have spikes on the sides
10 Years Ago
[platformer] think i finally got crush detection working well enough
10 Years Ago
[platformer] fixed some crush false positives
10 Years Ago
[platformer] fixed an offset issue when pushed out of bounds while on a block
10 Years Ago
[platformer] further fixed falling on a downward moving block
10 Years Ago
[platformer] improved crush detection more, improved grabbing/landing on blocks moving away from player
10 Years Ago
[platformer] fixed some stuff, added blocks that move around clockwise
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] improved crush detection
10 Years Ago
[platformer] player checks for being crushed
10 Years Ago
Merge branch 'deploy'
10 Years Ago
added janky platforming base
10 Years Ago
file untracked meta file