userRyleighcancel

3,028 Commits over 3,867 Days - 0.03cph!

6 Years Ago
tweaking clenches fixed prereq ropes tweaked some more clench anims pxc anim playNext pxc anim tweak
6 Years Ago
claw orbiter patterns have more border glow frame toggleMines pattern uses bigger mines fuse enemy bomb pattern removed if enemy is destroyed egg powerup Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity egg fix
6 Years Ago
pxc twist
6 Years Ago
minor tweaks Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity intro boss form 1 clench when gun destroyed
6 Years Ago
tweaked convert powerup unit form bgColor hunter smallWorm pattern brightened some hunter pixels reworked turret curseFollowing warning bullets attached tweaked hunter worm patterns
6 Years Ago
json string compare method, fixes checking paths of bullets etc
6 Years Ago
fix mech bg cloud pop-in mech, turret tweaks
6 Years Ago
fuse stage, spawn bullet curse if units are maxed out fuse wall revenge bullets increase with each part sound cue when all core prereqs have been destroyed warning feedback when getting a curse powerup
6 Years Ago
finished AffectTouchingUnits, sweep pushes small units a bit bumper works on units claw boss form 0 moves down as an attack pattern claw form 1 moves down sometimes
6 Years Ago
build fix
6 Years Ago
trench improvements, etc tweaked onion slalom pattern Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity freeze works on units that are small enough fix getNumTimesShot removed some duplicated code rect/diamond hitbox checking removed some more duplicated Stage_Bullets code repel works on small units frozen bullets can be repelled, tweaked tutorial powerups some more freeze-timescale-impulse unit interactions fuse stage achievement Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
each units disconnect/implode/part colors are different cleaned up sfx json file reorganized sfx files
6 Years Ago
changed octopus floating mine child pattern trench boss gives damage for re-destroyed parts in form 0 Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity can set camera clamping mode when arena is smaller than view area Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
more pattern changes, intro/invasion/mech
6 Years Ago
pattern changes to some levels
6 Years Ago
fix blur, mech boss moves when shieldgen destroyed, etc fixed fuse boss freed state Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fix border warning glow always being full strength resized big sprites storm slalom.2 pattern spawn double gun for tentacle form 0 core
6 Years Ago
visual effect when player damaged can only respawn a certain number of pixels
6 Years Ago
visual effects for fade, slowmo, confused
6 Years Ago
improved invasion outwardRings, etc Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity can just find unit edge pixels that are next to destroyed pixels tweaked postprocessing, can set contrast from json
6 Years Ago
laser diamondObstacles pattern bullet collision flags in json claw sponge pattern some sfx Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
storm obstacles pattern octopus bubble grid pattern
6 Years Ago
removed legacy atlas support from bullets clean up player a bit
6 Years Ago
sweep pushes bullets instead of destroying, bullet.IsAnchored misc pattern changes status effect level starts at 1 instead of 0 fixed cannon raycast not hitting closest pixel
6 Years Ago
tweaked button prompt bump
6 Years Ago
new cannon aimer, replaced slice aimer Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
unit repels properly when revealing invasion pixels more invasion changes polished double gun powerup fix for text not being removed when bullet leaves bounds reworked turret powerup polished cannon aimer polished airburst aimer polished carve aimer
6 Years Ago
invasion stuff, fixed powerups for some units fixed some powerup aiming issues powerup bullet bg depth reflect limit fix, explosive pixels can be triggered by parent pixelgroup breakaway pixels
6 Years Ago
laser bullets fade without scaling when despawning intro boss avoid pattern polished some powerups fixed carve issue use diff font for damage floaters more dmg floater polish
6 Years Ago
powerup select sfx tutorial button behaviour Unit.TimeSinceCoreHit
6 Years Ago
pixel explosion particle angle matches pxc angle orb bumper-laser pattern status onSelect/onDeselect Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
fixed missing data files
6 Years Ago
claw powerup patterns tutorial pattern changes storm powerup patterns frame powerup patterns laser powerup patterns orb powerup patterns tentacle powerup patterns Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity invasion powerup patterns Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
misc fixes and tweaks bullet statusLevel intro powerup spawns can affect cantBeAffected bullets when necessary mech powerup patterns dont destroy positive/powerup parent bullets when form destroyed trench powerup changes all powerups show level floater octopus powerup patterns fuse powerup patterns onion powerup patterns hunter powerup patterns
6 Years Ago
cam shake uses raw time by default cam zoom can use raw time
6 Years Ago
improved cannon powerup stage camera zoom, repel powerup zooms camera a bit stage camera tweaks, etc fixed border + camera bottom overhang fixed border and fade positioning when cam is out of bounds pxc nudging
6 Years Ago
diamond sprites pixel explosion particle
6 Years Ago
player can have no gun, gun removed during fade powerup Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity damage level indicator bullet statusLevel invasion ships implode, destroy existing parts when all anchors removed invasion asteroid implosion, etc
6 Years Ago
debris trails debris tweaks fixed debris angle more debris tweaks implode particles debris particle glow customdata debris size change fixed some sprite issues, etc Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
working on unity particles for debris
6 Years Ago
bullet parallax
6 Years Ago
Rename Assets/Resources/Sprites/background.meta to Assets/Resources/sprites/background.meta
6 Years Ago
some bullet sprites replaced all quad spritesheet stuff with sprites
6 Years Ago
lock levels, increment version
6 Years Ago
misc changes to bosses Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
orb stuff more orb invasion powerup/curse
6 Years Ago
onion stuff hunter changes some claw changes
6 Years Ago
mech state when all guns destroyed octopus has special patterns when all arms destroyed fixed bug with respawning explosive pixel fuse laser shows damage floater Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fuse wall spawns patterns when part destroyed
6 Years Ago
frame curse toggle mines, playerIsIntangible checks player bullet tweaks frame curses, stage.GetNumBullets Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity tutorialUnit fix
6 Years Ago
storm threeBody pattern trench strangling field pattern Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity mech curses trench curse Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fixed bullet patternNum from changing as parent pattern is shot again hunter stuff Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fixed creating powerups wrong on core destroy storm curses
6 Years Ago
octopus implode and revenge bubbles, tweaked restart button fading octopus and hunter changes, etc removed onion form 1 Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fuse changes, etc