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3,028 Commits over 3,867 Days - 0.03cph!

6 Years Ago
fixed vibration not working
6 Years Ago
tweaked storm form 0 pixels storm form 1 pixel tweaks storm form 2 pixel tweaks removed mech form 1, fixed cluster patterns octopus orb +damage curse damage floater tweaked player bullet dmg floaters only when hitting a part remove mouse/stick locking changed quickrestart option to a delay slider removed relative mouse aiming option vibration strength option
6 Years Ago
polished freeze powerup trench surrounding curse bumper powerup more powerup tweaks tweaked auxtext spacing, etc
6 Years Ago
storm missiles patterns linked powerups rotating powerup pattern bullet use bulletTime instead of stageTime so freezing works properly select new item whether we already had it or not invasion boss enters certain states after losing parts changed how invasion boss autofiring patterns work
6 Years Ago
spawwn ship bullet can swap cores frame toggle mines pattern, invasion stuff invasion boss pattern sequencing hunter danger box rename -recipe stuff to -data bullet next keyframe func Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity removed camera json properties auxtext ui uses textmeshpro font fixed song 011 error
6 Years Ago
ways to set look func for non-core pixelgroups blink walls pattern and plus10 blink powerup can hide status on pause menu, blink temp invuln after teleporting merge Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity some invasion boss pattern sequencing
6 Years Ago
removed more anims
6 Years Ago
removed large files
6 Years Ago
anims
6 Years Ago
trench danger boxes player pixel avoid strength in config cannon polish, misc tweaks invasion beacon, repulsion circle strength based on unit spawn percent invasion changes
6 Years Ago
fuse stuff, pixel chunk optimization fuse laser stuff trench patterns from edifice Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity tweaked airburst more trench patterns
6 Years Ago
fixed hud camera overhang amount for widescreen default player gun has some recoil when shooting certain directions relative to player body player icon config dialog splash image changed intro boss powerups status stuff, player laser turret side powerups pattern lose spawner floater text mech form 0 pattern/powerup tweaks mech form 1 stuff Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity mech form 2 patterns n powerups more mech stuff
6 Years Ago
corelayer test stage
6 Years Ago
separate invuln and zoom debug keys
6 Years Ago
fix missing blinkEffect, hide meta files
6 Years Ago
splash damage doesnt hurt pixels while form is spawning
6 Years Ago
powerup pickups are diamond instead of hexagon
6 Years Ago
item display Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity changed powerup display shape animate item display
6 Years Ago
merge fix bullets going through fuse trigger prevent error updating bullet collision list Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity pixeldata.cantBeTransformed bullet.collideInAllDirections, turrets collide with pixels now
6 Years Ago
dmg floater pixel chunk stuff cleaned up pixel chunk bullet onDestroyPixel callback explosive pixels dont always stop bullets now pixelgroups dont stop bullets that have more damage left pixelchunk explode sfx
6 Years Ago
trying to rename exe again, icon
6 Years Ago
incremented version
6 Years Ago
change product name undo fuse debug
6 Years Ago
minor tweaks
6 Years Ago
some tweaks to levels Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
changelog removed laser visual bug
6 Years Ago
merge difficulty ranks changed some menu cores tweaked some powerup drops
6 Years Ago
some laser stage changes fixed laser boss spawning robo units Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity removed skull sprites some guard boss changes some zoo changes
6 Years Ago
cant collect powerups that are already max level replaced armor lasso bullets with warp Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity made bubble border thicker removed some ununused sprites improved some tentacle stuff some invasion changes storm boss changes Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
changed intro powerups/patterns can damage pixels while form spawning but cant destroy them Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity some messing with pixelchunks some tweaks to trench level balance changes to Beginner levels
6 Years Ago
guard shot pattern uses hexagons tweaked intro patterns merge fixed angle issue with intro pattern
6 Years Ago
laser lengthLerpSpeed new shield effect improve some powerup icons sabre powerup, fixed child bullet rotation bug, can set pixel transform color
6 Years Ago
fixed bug with out-of-bounds bullet not leaving parent pattern audio polish when in slowmo etc merge
6 Years Ago
hexagon bullets Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
hide other egg when destroying one simplified player reverse acceleration factor unit form core respawn time merge zoo stage
6 Years Ago
zoo egg pet spawning zoo boss pixel targeting workin gon pet egg respawning
6 Years Ago
guard stage
6 Years Ago
guard stage unit respawning working on guard patterns
6 Years Ago
converted some units part onDestroy funcs to subroutines Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity hunter stage
6 Years Ago
cube stage movement, drone powerup cube form 0 cube stage
6 Years Ago
fixed bullet patterns refactor
6 Years Ago
commented out Stage_BulletPatterns refactor for now as it causes bullet angle issues separate bullet cantBeRepelled/cantBeDestroyed properties again onion stage
6 Years Ago
pixelgroup numTimesDestroyed property can stop specific active/charging patterns trench forms 0 and 1 explosive turret powerup trench stage Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
bullet.SetBounds Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity tweak to how pixelgroup patterns are stopped frame stage patterns
6 Years Ago
bullet facing/movement start angle funcs removed redundant bullet.damagePlayer player death effect tweaks better player death particles bullet keyframes can have no duration bullet.SetKeyframe whitelisted method merge bullet.Redirect, bullet out of bounds callbacks bouncing bullet can set custom bullet bounds bullet.SetPosition
6 Years Ago
rename mapEase to map bullet partDamageFactor invasion patterns
6 Years Ago
offscreen req parts show border warning when protected part is shot edifice patterns
6 Years Ago
fixed border warning for stages smaller than camera bounds claw form 0 patterns finished claw patterns
6 Years Ago
fixed pattern.despawnWhenAnchorInactive storm 2nd form storm 3rd form patterns satellite patterns
6 Years Ago
orb form 0 patterns orb form 1 patterns orb form 2 patterns storm form 0 patterns Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity added grid+laser pattern to orb