199,327 Commits over 4,140 Days - 2.01cph!

7 Years Ago
More work on Bandit Guard AI.
7 Years Ago
Bandit town Scene 2 prefab.
7 Years Ago
Updated Facepunch.Steamworks
7 Years Ago
No longer filter character spawns by biome (only by tier)
7 Years Ago
RUST-110 Fixed out of bound exploit at MT
7 Years Ago
RUST-115 Fixed inaccurate colliders on powerline base
7 Years Ago
Added spawn_point, terrain_trigger and water_trigger prefabs (in assets/bundled/prefabs/modding folder)
7 Years Ago
More on Bandit Guard AI.
7 Years Ago
RUST-54 Section of LS ladder cannot be climbed (missing volume)
7 Years Ago
Small clutter rocks no longer use convex mesh colliders
7 Years Ago
RUST-39 Attempting to fix fallen logs blocking APC pathing at LS by making building topology wider on terrain
7 Years Ago
Skill levels, related cleanup
7 Years Ago
Fixed team UI NRE without local player (breaks demo playback)
7 Years Ago
Skill level data validation, editor bits
7 Years Ago
RUST-42 Fixed food crate spawner max per tick value being over the top
7 Years Ago
Enum gen
7 Years Ago
More skill validation
7 Years Ago
Progress backup
7 Years Ago
Merge from main
7 Years Ago
Editor
7 Years Ago
Fix
7 Years Ago
Merge from bandit_town
7 Years Ago
Another editor fix
7 Years Ago
Skill gain curve support
7 Years Ago
Make sure we load skill levels properly
7 Years Ago
Icons
7 Years Ago
Merge from main
7 Years Ago
merge from roles refactor
7 Years Ago
more customisation work
7 Years Ago
Removed shadow casting lights in bandit town
7 Years Ago
Xmas gift box no longer marks player hostile Oil barrel no longer marks player hostile
7 Years Ago
RUST-41 Fixed see through gap between single sheet metal door and doorways
7 Years Ago
comment in ItemAction
7 Years Ago
Cache savegame metadata so it doesn't reload more than it needs to
7 Years Ago
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7 Years Ago
Instanced a couple of bandit_town materials
7 Years Ago
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7 Years Ago
Optimized bandit town Reduced LOD distances on various objects Moved various object to correct layers
7 Years Ago
compound bow sound tweaks
7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
compile fix
7 Years Ago
Updated collisionutils, fixes trigger_changelevels not working
7 Years Ago
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7 Years Ago
Turned down edge scroll speed a bit
7 Years Ago
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7 Years Ago
bigwheel added to bandit town
7 Years Ago
Compound awning performance fix Scene2Prefab
7 Years Ago
Testing game mode supports adding bots. Removed some debug prints.
7 Years Ago
Testing