1,236 Commits over 3,287 Days - 0.02cph!
added clean export scripts for player rig
Added bota bag player anim source file
Adding initial non aiming player deploy/holster bow source file
Updated deploy/holster bow (not aiming) player anim source file
Added all directional player bow_non_aim source files
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commiting source files for recent view models and 3rd person anims
Added vm anim source file for picking berries/fruit etc
updated vm bow source anim
updated player bota bag source anim
updated rigged vm stone hatchet source file
updated vm hammer & rock source files
added torch vm alt attack source files
Updated gesture anim source file
Fixed some UV issues in the low poly hazmat model
More fixes to the hazmat low poly for Petur
updated player gesture source file
updated player gesture source file
New & old hazmat textures to art repo.
updates to player gesture source
basic building parts source
updated player gesture source
building_basic_all source
Updated player gesture source
updated player gesture source
added player looting animation source
source player gesture anims updated
first pass on the fish model
Updated building_basic_all.max
updated player rock idle source
updated player pickaxe idle source
Updated building_basic_all.max
Updated player weapon idle source files
Latest building_basic_all.max
renamed bone knife idle to idle_rare & simplified basic idle
updated bone knife vm source anims
Latest building_basic_all.max
Updated building_basic_all.max
source files for the fishing rod animations
starting the chicken model.
Updated building_basic_all.max
Latest building_basic_all.max
Fixed UVs on a bunch of placeholder building component meshes
Update building block basic source
Adding WIP satellite source files for backup