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19,298 Commits over 1,614 Days - 0.50cph!

8 Years Ago
Fixed some exceptions when selecting non-human units in debug mode Fixed some more trap issues Added a button to the Agent Debug Panel to select that agent
8 Years Ago
Removed turtles from trap array, rabbits are working better now
8 Years Ago
Forgot to save
8 Years Ago
fix for walking on the spot while sleeping
8 Years Ago
reduced rabbit walk speed
8 Years Ago
large bag and packpack items, not functional
8 Years Ago
Removed empty consideration groups on Goal.Sleep and Goal.MakeFire
8 Years Ago
Misc
8 Years Ago
Comments
8 Years Ago
editor icons
8 Years Ago
added expand/collapse all for entity components
8 Years Ago
Updated Facepunch.Unity Fixed bad editor style
8 Years Ago
meta
8 Years Ago
misc
8 Years Ago
items can be held with open or closed hand depending on a bool in the item(defaults to closed)
8 Years Ago
some item attachment data
8 Years Ago
WIP radial menu on character screen, PlayerController refactoring for better external command evaluation
8 Years Ago
Attachment point conditionals use enum
8 Years Ago
Radial menu widget optional modalness
8 Years Ago
Ditched radial menu on character modal, added command button dock for clothing
8 Years Ago
Fixed some command evaluation in PlayerController using the wrong overloads
8 Years Ago
Moved Interaction Position handling to an event-based approach. Blocked positions don't seem to be getting unblocked.
8 Years Ago
Merge from main
8 Years Ago
made a bunch of AI do desire creation instead of interaction execution
8 Years Ago
Tags, InteractionPosition block check fiddling
8 Years Ago
Minor change
8 Years Ago
Various
8 Years Ago
Removed a method
8 Years Ago
Cleanup
8 Years Ago
Interaction positions check if blocked on clear
8 Years Ago
updated post stack
8 Years Ago
Desire cleanup for interactions
8 Years Ago
OverlapBox alloc because non alloc is a cunt
8 Years Ago
Misc editor bits
8 Years Ago
Merge from interaction position fuckery
8 Years Ago
Testing some more nuanced gating of UnitView.Update
8 Years Ago
Fixed M key toggling map while marker creation is active DepositEntity Action has blackboard read fallback
8 Years Ago
Added an AutoContinueThroughInputs bool to FuelToEffect Machine Process to keep campfires going though multiple inputs
8 Years Ago
Camera tweaks
8 Years Ago
Camera modules are now mono behaviours with scriptable obj profiles, input moved to static PlayerCameraInput
8 Years Ago
Fixed some Singletons fucking OnEnable
8 Years Ago
Save
8 Years Ago
Fixed NRE
8 Years Ago
Fixed camera modules not being properly enabled
8 Years Ago
Fixed tribe create missing post
8 Years Ago
Singleton fix
8 Years Ago
Fixes
8 Years Ago
Fixes
8 Years Ago
Fixed units not being able to move after wearing a piece of clothing (InStationaryState on Animation component was being left on after an Animator rebind)
8 Years Ago
First pass on a more springy zoom model for the Follow camera (still has issues)