userandererandrecancel
branchrust_reboot/main/save156cancel

29 Commits over 31 Days - 0.04cph!

6 Years Ago
Effect recycle times
6 Years Ago
Bundles
6 Years Ago
Manifest
6 Years Ago
Network++ Save++
6 Years Ago
Removed weird terrain modifiers from small forest rocks
6 Years Ago
More water well c topology texture
6 Years Ago
Fixed water texture dimensions on water well c
6 Years Ago
Fixed biome texture dimensions on water well c
6 Years Ago
Another one
6 Years Ago
Fixed topology texture on water well c
6 Years Ago
Scene2Prefab water wells (terrain references)
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Cherry picking 25161
6 Years Ago
Merge from main
6 Years Ago
Tweaked water well terrain adjustments
6 Years Ago
Removed fog from scene view
6 Years Ago
Adjusted water well spawn rules
6 Years Ago
Better safe than sorry
6 Years Ago
Correctly call OnSendNetworkUpdate when spawning static map entities
6 Years Ago
Added yuge rocks to hilltops (proof of concept)
6 Years Ago
Added hilltop topology
6 Years Ago
Wall frames provide identical stability to walls
6 Years Ago
Removed support socket from floor prefab
6 Years Ago
Removed support socket type
6 Years Ago
Removed pillar building block (how much outrage could this possibly cause?)
6 Years Ago
Why do you hate me Plastic
6 Years Ago
Significantly more cliffs and hills
6 Years Ago
Added mainland topology (everything connected to the main island) Only spawn players and monuments on mainland