8,596 Commits over 3,256 Days - 0.11cph!
Added GM:EntityNetworkedVarChanged(ent, name, oldValue, newValue) (clientside only for now)
More FreeType OSX progress
Testing font weights on OSX
Fixed missing semicolon in previous commit
Fixed another build error on OSX
Fixed another missing semicolon (ffs)
- Added render.MaterialOverrideByIndex(index, material), Entity:SetSubMaterial(index, name) and Entity:GetSubMaterial(index)
- Entity:SetModelScale second argument is now optional (defaults to 0)
- Fixed an exploitable vulnerability from Lua
- Fixed broken eye flexes and blinking
- Fixed a rendergroup issue introduced by last commit
- Added missing impact effects for some material types
- Removed support for CSMuzzleFlashes and CSMuzzleX in scripted weapons (should now be handled directly in Lua)
- Adjusted addon file extension whitelist
Fixed file.Find returning non Lua files in the directories table when used with the LUA path
file.Delete can now delete empty directories
* Fixed 3 NPC kill achievement not working
* Updated launcher icon
* Fixed Entity:SetCustomCollisionCheck and Entity:SetShouldServerRagdoll not being able to reset their values