240,022 Commits over 3,837 Days - 2.61cph!

10 Years Ago
Fixed anchors for conditional meshes
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10 Years Ago
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10 Years Ago
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10 Years Ago
ADS provides less recoil reduction crouching now provides recoil reduction
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
- Fixed some Unit prefab issues causing NavAgent errors - Added a check for Player.CameraControls.IsFollowing to Player.UnitControls mouse interaction stuff
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10 Years Ago
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10 Years Ago
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10 Years Ago
Updated recipies
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10 Years Ago
Merged changes from main.
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
Post-build deployment, GUID: 16ee3084-8a64-4ac4-a039-d58a3483bf2b
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10 Years Ago
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10 Years Ago
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10 Years Ago
Reverted testlevel to non broke version
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10 Years Ago
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10 Years Ago
Windows Build 240
10 Years Ago
fixed issues with torch controller ( was selecting wrong anims & length of blends were causing issues between states) Updated Torch vm anims
10 Years Ago
Fixed lootable corpse not dropping some of it's contents on death
10 Years Ago
- Added PlayerCameraEffects to control post FX associated with various camera functionality (e.g. following a Unit)
10 Years Ago
Retired TransformChangeMonitor Added EntityTransformNetworking component NPCs now call TransformChanged() manually Players now call TransformChanged() manually
10 Years Ago
Post-build deployment, GUID: b1561dd8-7a5b-47c8-8b80-9e13d79d03cf
10 Years Ago
Added editor baking support to all terrain map extensions (WIP)
10 Years Ago
Documentation updated during deployment build 95b32a31-bad1-46ff-ac45-f07a81b40535.
10 Years Ago
Documentation updated during deployment build 95b32a31-bad1-46ff-ac45-f07a81b40535.
10 Years Ago
Fixed disposed game instances still being used when an attempt to switch to a new game fails.
10 Years Ago
merge into main
10 Years Ago
fixed codelock not showing status in green/red small storage is now default blueprint bear trap is now snap trap can no longer craft vagabondjacket + assaultrifle by default updated cupboard icon
10 Years Ago
fixed codelock not showing status in green/red small storage is now default blueprint bear trap is now snap trap can no longer craft vagabondjacket + assaultrifle by default updated cupboard icon
10 Years Ago
Added a link to the Mono downloads page in the Getting Started tutorial.
10 Years Ago
Made all food edible
10 Years Ago
Added a warning message when attempting to compile a game when no C# compiler is found. arcade-issues/issues/9
10 Years Ago
Fixed barrels respawning until they took over the whole world Barrels die properly when killed
10 Years Ago
Minor path edit to my savefile path.