974 Commits over 821 Days - 0.05cph!
added re-exported beep_truck_4 to unity
added lots of slope and block elements
Updated test rig
Fixed sideways friction
added wip heightmap test elements to max and city_scene_2
tweaking heightmap test max
Updated test rig and arena
working on heitmap test, added side parts to underground section
Added brake / reverse force
Side ramp
Corrected reverse steer
Moved wheels
removed bumpiness on dirt roads, tidied up ground hexes a little
added traffic cone to unity and added it to test arena
tweaked up and down ramps
Added debris / cones
Auto rotate in air
Ground boost
Messed with gravity
split out howies concept scene buildings and adding to height test scene
cutting in much better slope system
updating max files to work with max 2016
Latest car rig
Added drift settings
pedestrian vehicle max file
adding in dirt hexes, done slope, straight, bend and y road. xroad to go, then maybe some bridge variants mocked up
added remaining dirt hex blocks and unified edges. working on main road hexes now, 3 and 4 done
unified all hex blocks, added all dirt hex blocks, working on new collision
created collision for all hex pieces. added dirt hexes to their own folder, unified all pieces and set to same grid
added hex pieces 21 and 22, created collision for 21
Updated car rig
Skidmarks
Sounds
Exposed more stuff
cut in rock lines in to hex blocks
made dirt walls and dirt hex walls much nicer. cleaned up some hexes and fixed some holes
added flipped Y roads for hexes, (25 and 26)
experimented with tiling texture, looks bad
added ai_vehicle_1 to scene and max
adding normal/ao/vertexcolour to hex blocks
Updated car rig - save params, new drift mechanic
added sidewalk and vertex colour to dirt hex ramp
added new wip terrain shader
added 5 temp buildings to unity project
Updated rig with driving model and straighten assist
Updated scene
Updated car handling
created individual stones in max and textures
added low poly rocks to scene
added temp camera scripts to untiy scene
remade sidewalk and added so far to hex piece 2
added new pavement to hex 17
added new pavement to city hex 17 and added new camera scripts to start balancing
set quality settings to fantastic
starting to add new paving to all hexes