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974 Commits over 821 Days - 0.05cph!

8 Years Ago
set hex block 5's ground collision to have mesh collider script added hex block 5's mm re-added road and ground lods to hex block 8
8 Years Ago
added hit impacts 1 2 and 3
8 Years Ago
added smoke effects
8 Years Ago
repositioned dust_slide particles to fit truck in scene
8 Years Ago
Dust effects
8 Years Ago
Added nitro wheel effects
8 Years Ago
made dust slide particle effect look better, set to world coords with inherited velocity
8 Years Ago
tweaked fire particle effects to be in correct position and inherit velocity of truck correctly need to make sparks a particle effect
8 Years Ago
Put changes on staging branch
8 Years Ago
Updated paint scene to use player truck
8 Years Ago
Added Plugins/Facepunch Enabled exception reporting Enabled google anaytics Fixed PC compile errors
8 Years Ago
Content path
8 Years Ago
created new grill electricity and 5 spark effects and added to prefabs
8 Years Ago
removed sparks and combined in to 1 randomised spark effect removed old grill elec effect tweaked nitro effect to be on mesh plane added new sparks and grill elec effects to testcarrig prefab
8 Years Ago
Removed Facepunch.Performance (doesn't work on 5.4)
8 Years Ago
Added Jenkinsfile
8 Years Ago
Fixed steamid
8 Years Ago
Map icons can go offscreen
8 Years Ago
Fixed truck prefab Updated effects scene Removed truck from city scene
8 Years Ago
Latest truck prefab Updated delivery mission to adjust speed for truck with package
8 Years Ago
Fix for server speed setting in delivery mission
8 Years Ago
added alleyway walls to most hex pieces and added to scene
8 Years Ago
Added meshline
8 Years Ago
patched up holes up to hex 8b
8 Years Ago
fixed up some street lights that were over alleyways and tidied up some more gaps.
8 Years Ago
hid alleyways that do not connect fixed collision on 8b
8 Years Ago
added some breakable props to alleyways
8 Years Ago
checked mm to make sure theyre correct and adjusted lightign ambient slightly
8 Years Ago
Fixed collision on city hex 2
8 Years Ago
Disabled motion blur Bomb holder truck can drive faster
8 Years Ago
Added outline component
8 Years Ago
Updated control description
8 Years Ago
Destroy part immediately to stop outline list adding old outlines
8 Years Ago
Added left flame
8 Years Ago
Latest outline effect
8 Years Ago
Increased end marker size for race mission
8 Years Ago
Turned off motion blur, for real this time
8 Years Ago
Updated jenkinsfile
8 Years Ago
Started buildmode
8 Years Ago
created mock building placement test scene created low poly ultimate trim mesh
8 Years Ago
Change grid generation Aligned cam
8 Years Ago
Added curve prefab Can place / rotate hexes
8 Years Ago
created high poly trim and concrete trim set
8 Years Ago
Started build menu
8 Years Ago
Generate hex thumbnails
8 Years Ago
Select hex from UI
8 Years Ago
Added camera controls
8 Years Ago
Removed ground surface from prefab
8 Years Ago
Fixed initial camera orbit Enabled camera during hex placement Increased grid size
8 Years Ago
Initial start point placement