974 Commits over 821 Days - 0.05cph!
Reselect and delete hexes
Added test mode
Fixed skid issue
Added skybox during test mode
Large mode for new map
Remove markers on object destroy
GPS works on both large and small maps
Updated map mode switching
Added scale
New map scales with truck speed
Added mini map background
Replaced old map with new
Can change map icon size
Added rotation option
Started adding support for more than one local player
Setup for single player missions
created beep trim textures and materials
creating building components system and setting up test building
created trim_scene and adding components. testing 3x width building
rescaled and shifted test building to show gaps
Spawn AI trucks for flag mission
Added rooftop generation
Wall section prefabs
added shop front building components
created clothes shop sign and added to scene, working on burger sign corner monument
working on trimming the truck
Updated AI for new car rig
Started flag mission AI
fixed truck trim shader
added burger shop front
added rooftop water rank
tweaked reflection intensity in scene to 1
Flags can now switch teams
Updated AI flag selection
added ui elements for race bar
made checkpoint and central point have alpha
made all menu icon masks have alpha
added ramp and radio mast
flag progress bar shows score
created radio_mast effects and made radio mast prefab in buildings folder
Fixed singleplayer mission join
re-exported radio mast to use 3 materials and applied to prefab
set base of radio mast to concrete material instead of metal
Fixed mast material
Added material swaps to flag marker
Added mast icon
Fixed round timer
creating trim building components diorama
Single player spawns one mission
created trim_diorama scene and populated with buildings
Single player scene and startup