974 Commits over 821 Days - 0.05cph!
Added flag change effects
Flags only change when mission in progress
Switched flag UI to show each flag team
Added win / lose text
Added quit to single player
Added missing material
Fixed build settings, maybe
Updated truck markers and switched back to mission identfiers / list
Added flag ground marker
Updated to 5.6.1
Updated SF 1.37
added wip new trimmed truck, added wip window reflect shader and material, updated to newest unity
Removed duped code
Removed unused scenes
Fixed missing scene reference
trimmed up beep truck rear,
added finished window shader
need to fix material issue on beep truck
Server list now comes from manifest
Fixed server connect issue
Testing to see if CopyTexture is faster
Added path test to check paths that double back
updated ui truck icons to be larger and not alias so badly
re-exported truck to remove trim and fixed up material
Fixed gps updates on both maps
saved truck max restored to original settings (keeping trim scene separate)
Server side fixes for race mission
Race mission now playable in single player mode
added new skydome and skydome cloud prefabs
Race mission fixes
Avatar downloading from Steam Friends
Allow non local connection
Updated speed trap avatar
Changed path generation for race mission
Added wheel rims and wheels now spin
Switched to new reporter / performance
fixed NRE on startup for 32Bit
Switched notifications from phone to standalone
Fix large map icon rotation
Started reworking mission panels in game, added distance
reduced size of steam icons and made mask transparent
Switched notification panel
Hide map markers / start effects when joining a mission
reduced size and removed black mask on minimap icons
removed black mask from speedo masks
Can now click on large map icons for GPS directions
Lock camera when large map is open
Updated racebar to use avatar trucks