974 Commits over 821 Days - 0.05cph!
remade tiremark material, reexported central hub with rotated points and separated cones
removed old cones on under_construction barrier and hub. added separate cone prop. reexported barrier and hub. Removed helpers from hub.
renamed erroneous "objects" in hub to proper names and added to scene
Added cone prefab
Sets TOD immediately
Changed paint mode return text
Fixed dispatcher order
Removed Debug option
fixed minimap to create icon if minimap startup is delayed
Missions handled disconnection on client
Fixed quit
Fixed text chat
Fixed speed trap reset issue
Fixed line issue with reporter
Added new paint test project
Updated truck painting, no longer uses pixel arrays because they are lame
Added masking for truck painting
Broadcast mask with other decal data
Mask works in game
Stubbed inventory manager
created new hex pieces, new flipped hex 6 plus same variant for bridge and tunnel. created new city with 3 distinct segments
Updated inventory
Added reward panel
Fixed mesh colliders
Lerped scale speeds
WIP on mini map changes
Hex visibility
removed vc_road material with arrows on.
separated central hub road and ground and re-exported
made central hub_mm object
made second vc_road material that is coloured red and applied to existing bridge mm parts
Tunnels now show on minimap
Culls hex pieces behind player
Inventory updates
Fixed culling
resize / scale decals with scroll wheel
Load / Save for truck def
Inventory WIP
Decals now loaded from Item Database
made TOD lighting a lot better on beep city 2 scene
tweaked ambient so it is less orange at 11.6
Updated paint UI
Added colour swatch prefabs
Can now move and delete existing decals
Flash selected decal
Updated inventory deault items
Edit truck horns
Added exit
Fixed TOD in main scene
added multiple colour variants of all decals and created tiered icons for all. also created paint icons (and decal for if needed)
Missions now reward items
Server can gift items
Ton of metas
resaved out all decals with png24 instead of png8 to remove white aliasing
added work decals and icons
removed decals paint folder
removed decal_1_1 tga and replaced with png
Reset selected element panel
added some special decals and icons
Fixed inventory / truck load and save