repoBeepcancel

974 Commits over 821 Days - 0.05cph!

9 Years Ago
remade tiremark material, reexported central hub with rotated points and separated cones
9 Years Ago
removed old cones on under_construction barrier and hub. added separate cone prop. reexported barrier and hub. Removed helpers from hub.
9 Years Ago
renamed erroneous "objects" in hub to proper names and added to scene
9 Years Ago
Added cone prefab Sets TOD immediately
9 Years Ago
Changed paint mode return text Fixed dispatcher order Removed Debug option
9 Years Ago
fixed minimap to create icon if minimap startup is delayed
9 Years Ago
Missions handled disconnection on client Fixed quit Fixed text chat
9 Years Ago
Latest scene
9 Years Ago
Fixed speed trap reset issue
9 Years Ago
Fixed line issue with reporter
9 Years Ago
Added new paint test project
9 Years Ago
Debug stuff in network
9 Years Ago
Updated truck painting, no longer uses pixel arrays because they are lame
9 Years Ago
Added masking for truck painting
9 Years Ago
Broadcast mask with other decal data Mask works in game
9 Years Ago
Fixed surface colour
9 Years Ago
Stubbed inventory manager
9 Years Ago
created new hex pieces, new flipped hex 6 plus same variant for bridge and tunnel. created new city with 3 distinct segments
9 Years Ago
Updated inventory Added reward panel Fixed mesh colliders Lerped scale speeds
9 Years Ago
WIP on mini map changes Hex visibility
9 Years Ago
Updated scenes
9 Years Ago
Reward panel prefab
9 Years Ago
removed vc_road material with arrows on. separated central hub road and ground and re-exported made central hub_mm object made second vc_road material that is coloured red and applied to existing bridge mm parts
9 Years Ago
Updated minimap
9 Years Ago
Tunnels now show on minimap Culls hex pieces behind player
9 Years Ago
Inventory updates Fixed culling
9 Years Ago
resize / scale decals with scroll wheel
9 Years Ago
Load / Save for truck def Inventory WIP
9 Years Ago
Paintmode UI started
9 Years Ago
Decals now loaded from Item Database
9 Years Ago
made TOD lighting a lot better on beep city 2 scene
9 Years Ago
tweaked ambient so it is less orange at 11.6
9 Years Ago
Updated paint UI Added colour swatch prefabs
9 Years Ago
Can now move and delete existing decals
9 Years Ago
Decal editing
9 Years Ago
Flash selected decal Updated inventory deault items
9 Years Ago
Edit truck horns Added exit Fixed TOD in main scene
9 Years Ago
added multiple colour variants of all decals and created tiered icons for all. also created paint icons (and decal for if needed)
9 Years Ago
Missions now reward items Server can gift items Ton of metas
9 Years Ago
resaved out all decals with png24 instead of png8 to remove white aliasing
9 Years Ago
Updated decals / shader
9 Years Ago
updated icons for decals
9 Years Ago
added work decals and icons
9 Years Ago
removed decals paint folder
9 Years Ago
removed decal_1_1 tga and replaced with png
9 Years Ago
Updated mode switch
9 Years Ago
Added paints
9 Years Ago
Reset selected element panel
9 Years Ago
added some special decals and icons
9 Years Ago
Fixed inventory / truck load and save