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165 Commits over 274 Days - 0.03cph!

8 Years Ago
added musical note texture
8 Years Ago
added elvis speakers anim max files and exported
8 Years Ago
added elvis speaker work files
8 Years Ago
created low poly speakers and baked out from high, starting texturing
8 Years Ago
created elvis_special_speakers for hero special
8 Years Ago
added dylan's igor2 effect
8 Years Ago
added lava mushrooms
8 Years Ago
added lava court crucible to lava court added swamp court fish shadowmeshes
8 Years Ago
added dylan rally counter effect to art
8 Years Ago
added shadowmeshes to lava and swamp max files
8 Years Ago
added shadow mesh to cc max
8 Years Ago
re-exported grass with less reeds
8 Years Ago
rebuilt test court grass and exported
8 Years Ago
added water skirt, rebuilt test court tree , created shadow mesh
8 Years Ago
combined wood and metal objects as well as reflect objects in test court. combined textures to texture atlasses, removed backfaced tris
8 Years Ago
added new test court trees
8 Years Ago
added dylan's new effects
8 Years Ago
massively reduced test_court_sand tri count. added new wooden platforms and pillars. reduced test_court_walls tricount and repositioned. re-exported koinobori
8 Years Ago
committed fbxs..
8 Years Ago
re-exported high and low shadowmeshes with backs on, and added higher poly wire as the old one had artefacts
8 Years Ago
created shadow mesh for ww working on new meshes for dojo
8 Years Ago
created new ball bomb mesh
8 Years Ago
seperated out ww metal components for shadow purposes modified test court meshes to match new concept
8 Years Ago
re-exported test court elements, making look more like concept and removing old stuff
8 Years Ago
re-exported swamp court buildings
8 Years Ago
re-exported ww meshes
8 Years Ago
combined textures on CC and exported mesh
8 Years Ago
exported WW combined meshes and textures
8 Years Ago
re-uvmapped ww geometry
8 Years Ago
unwrapped nearly all ww buildings and props to new uv layout
8 Years Ago
backfaced and culled a lot of wild west geo, made combined texture map, unwrapped old objects to new map
8 Years Ago
backfaced cloud city deckchair and exported
8 Years Ago
textured temple inner court stones and exported. moved court grass and exported
8 Years Ago
created large floorstones low and high and baked out high
8 Years Ago
added dylans tornado and cowboy racket effects to plastic
8 Years Ago
added temple flower with eclipse anims
8 Years Ago
added amplify colour psd
8 Years Ago
re-exported temple ground stone with less of a gap between each stone. tweaked diffuse map on ground stones to be less dark and removed black from edges. changed lighting to be less contrasty, changed lighting position and height, added new court lights, working on eclipse mode, added eclipse modifier to temple shaders
8 Years Ago
re-exported temple stairs with fixed emissive parts
8 Years Ago
created eggs and big leaves for temple court
8 Years Ago
added dylan's quickshot 3
8 Years Ago
baked and textured temple stone props max
8 Years Ago
textured final trees, added new hanging vines
8 Years Ago
added stone props and bake files
8 Years Ago
created low poly temple stairs, unwrapped, baked and textured. created high and low poly temple sun and moon icons, baked, textured.
8 Years Ago
created high poly temple stairs model. re-exported grass. added dylans quickshot fx
8 Years Ago
added dylan's cowboy quickshot effects to dylan_effects folder
8 Years Ago
added temple level select image working on stone blocks and stone props for temple court
8 Years Ago
finished texturing stone floor, added stone floor small lightmap
8 Years Ago
added DeuceVFX-LifeSteal_3 to dylan folder