199,320 Commits over 4,140 Days - 2.01cph!
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Fixed a crash on srcds when combine soldiers with smg1 die and there isn't a player in first slot
8x scope, materials, prefab and collision mesh
L96, prefab, materials and collision mesh. (includes world model, same with 8x scope)
changed size of L96 normals
Added voice_overdrive, volume and _restart on client to the blocked command list
more career sponsor objective stuff
refactored DamageTracker out of a monobeahviour and into a member of CombatTracker, removed related events.
Killfeed uses the new setup.
Entities use a hashed assetid
Some optimisations to item drops.
Trying to limit chat spam
crew building exterior [greybox end]
BaseAttackView.GetTrajectoryPoints now returns null.
Added GetTrajectoryPoints() to ProjectileAttackView
cherry pick trajectory changes from wrong branch
tweak trajectory / tutorial marker
getting latest
Include skins in main install
Fixed build server moving texture bundles to wrong folder when using -buildTo