branchrust_reboot/main/gates_skinscancel

17 Commits over 30 Days - 0.02cph!

8 Years Ago
Merged from main
8 Years Ago
Fixes
8 Years Ago
DoorAnimEvents (alex will need to make new sounds for these, since they have open/close now instead of just open)
8 Years Ago
Door prefabs
8 Years Ago
New rig for doors in Parts/doors.rig/ Doors now have the pivot where the hinge bone is Added doors guide meshes for construction guides
8 Years Ago
New rig for gate doors Gates models separated to be attached to bones
8 Years Ago
Doors use animations Doors are animated on server Removed redundant Construction_Trigger layer Model and Animator components aren't culled on server (might cause issues) F6 draw colliders is now a toggle
8 Years Ago
F6 draws Box Colliders too
8 Years Ago
Merged from main
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
Building doors animations, models and prefab refactoring Texture edits to armored door
9 Years Ago
material tweaks/blend mask armored metal
9 Years Ago
Adjusted hatch height on stonegate model
9 Years Ago
skin prefab refactoring
9 Years Ago
new models
9 Years Ago
removing previous models before re-factoring