199,327 Commits over 4,140 Days - 2.01cph!
NPC ladder use continues to improve...
Trees now attempt to find a click collider and turn it off when felled (fixed erratic tree felling on new tree with expanded click collider)
Even more NPC ladder magic
Ladder movement improved again
code cleanup
bradley can follow dynamic paths
Loading a game that has broken data will now load the menu, rather than quitting the game
NPCs on ladders really working quite well
office posters update, final version
Female dark skin textures & skin sets
Console prints new playerseed
Merge from snow_biome_revamp
Network++
PlayerInventory NRE fixes
Fixed some attack issues, fixed grabber not doing damage again.
Started refactoring some attack stuff so we can setup attack behaviour for cooler attack types
raised deer spawner so they dont spawn underground
More item description updates and fixes
Burnt Human meat now uses the correct icon instead of cooked bear meat icon
Made snow mound edges even
TerrainAnchorGenerator improvements
Added terrain anchors to tundra tall grass patches (fixes occasional floaty placement)
fixed weird beard skinning
Changed snow tilling settings / changed snow blending / shadow casting changes / snowball scale
More optimization and bug hunting in navmesh grid and cover system.
hand axe attachment point data
More navmesh grid optimizations.
Tweaked snow mound terrain anchors
Added skinned body hair and committing male hairstyle 1, female hairstyle 1 and facial hair style 1 to hair branch.
More item description updates and fixes
Added DebugEx.Log to write to log file without stack trace
Game startup logs and console commands no longer spam stack traces into game log
Probably fixed the last of the list issues
Started building collision generator
reduced stone pickaxe cost
Fixed coverage queries collection handling
exhausted anims inmprovement
fixed helicopter spotlight being too dark
added flare to helicopter spotlight
Added depth bias for coverage query tests
skin approval
small trout provides 8 animal fat upon gutting
reduced bone armor cost to 1 rope instead of 2
halved leather cost of hide armor