branchSkyCruise/mastercancel

1,062 Commits over 638 Days - 0.07cph!

6 Years Ago
UI Tweaks
6 Years Ago
Build fixes and other misc stuff
6 Years Ago
New Bed prop Backdrop models, randomisation and movement
6 Years Ago
New 1x2 and 1x1 rooms plus more bug fixes
6 Years Ago
Fixes Some sick tooltip action
6 Years Ago
Fixed bad level up calculations Star feedback and unit avoidance Cash feedback and some bug fixes
6 Years Ago
Terminal restrictions and pricing Visible trail when making routes, Shift click for multi place
6 Years Ago
More ship improvements Icons and Stars Pathfinding refactors World stuff Location upgrades
6 Years Ago
Time Controls
6 Years Ago
Start of entity purchasing systems
6 Years Ago
Misc improvements -Overworld Camera now looks at the current ship when opening the overworld -Added GoKit for tweens -Scene loading improvements -Can no logner build room outside of the ships bounds Props/Rooms change colour to show if they can be palced at the given position
6 Years Ago
Initial commit Initial content stuff Starting gameplay stuff PostProcess Stack NavMeshComponents Facepunch Plugins Basic room placement More room stuff Doorways and more placement stuff Corridor and door stuff Rooms can no longer be placed while overlapping Camera controls Unit needs, ship entrace and basic unit navigation Fonts, prop placement, UI and more need stuff More needs and interaction stuff Lets of temporary colours/materials Wander stuff Scene loading stuff Units will now automatically act on their needs More need replenishment, new vending machine prop New prop - Radio Passenger details/Selection Need state displays Start of overworld stuff Basic location import pipeline Can toggle between ship and world views Location Details panel Can now set routes for ship from the overworld screen Ship status UI Ship controls refactoring Added disembarking and embarking behaviours