1,062 Commits over 638 Days - 0.07cph!
Build fixes and other misc stuff
New Bed prop
Backdrop models, randomisation and movement
New 1x2 and 1x1 rooms plus more bug fixes
Fixes
Some sick tooltip action
Fixed bad level up calculations
Star feedback and unit avoidance
Cash feedback and some bug fixes
Terminal restrictions and pricing
Visible trail when making routes, Shift click for multi place
More ship improvements
Icons and Stars
Pathfinding refactors
World stuff
Location upgrades
Start of entity purchasing systems
Misc improvements
-Overworld Camera now looks at the current ship when opening the overworld
-Added GoKit for tweens
-Scene loading improvements
-Can no logner build room outside of the ships bounds
Props/Rooms change colour to show if they can be palced at the given position
Initial commit
Initial content stuff
Starting gameplay stuff
PostProcess Stack
NavMeshComponents
Facepunch Plugins
Basic room placement
More room stuff
Doorways and more placement stuff
Corridor and door stuff
Rooms can no longer be placed while overlapping
Camera controls
Unit needs, ship entrace and basic unit navigation
Fonts, prop placement, UI and more need stuff
More needs and interaction stuff
Lets of temporary colours/materials
Wander stuff
Scene loading stuff
Units will now automatically act on their needs
More need replenishment, new vending machine prop
New prop - Radio
Passenger details/Selection
Need state displays
Start of overworld stuff
Basic location import pipeline
Can toggle between ship and world views
Location Details panel
Can now set routes for ship from the overworld screen
Ship status UI
Ship controls refactoring
Added disembarking and embarking behaviours