branchSpaceUsurperUnity/mastercancel

4,276 Commits over 2,710 Days - 0.07cph!

4 Years Ago
Allow AllLevelsUnlocked in switch release builds Trying out a native plugin on Switch GetDeltaPixels profiling Added MaxCatchupFrames toggle New floodfill implementation Persist ConnectionCache instances with anim frames Fixed divergence caused by new floodfill Allow AllLevelsUnlocked in switch release builds Trying out a native plugin on Switch GetDeltaPixels profiling Merge branch 'bullet-perf'
4 Years Ago
hard laser new attacks hard storm new attacks
4 Years Ago
hard fuse new attacks hard trench attacks hard onion new attacks hard hunter new attacks hard claw new attacks hard frame new attacks
4 Years Ago
Fixed standalone build error
4 Years Ago
hard intro new attacks hard octopus new attacks hard mech new attacks
4 Years Ago
orb hard attacks hard claw balancing Merge branch 'master' of SpaceUsurperUnity nightmare pattern variety
4 Years Ago
Added player update profiling Fixed expensive player camera target updates Some unit profiling Got rid of allocation in Pxc_Animation.SetFrame()
4 Years Ago
prevent collection-modified error when spawning unit by path Merge branch 'master' of SpaceUsurperUnity hard tentacle balance hid some loading tips from switch adjust !switch camera
4 Years Ago
Changed shoot / activate default bindings for Switch Changed default deadzones on Switch Changed shoot-when-aiming behaviour, only shoot if near upper deadzone
4 Years Ago
Added "isSwitch" loading tip condition Fixed co-op in editor while targeting Switch Updated Facepunch.ExpressionStrings Match cached scriptfuncs by alias definitions too
4 Years Ago
Added "mergedTargetViewArea" to StageData Disable on-screen profiler info Added PROFILE_PLAYER_LOOP option Disable QUIT menu option on Switch Added "isDocked" alias
4 Years Ago
confuse removed on player hit fuse switch camera adjustments removed some debug stuff recolor hard tentacle bg nightmare curses are homing hard tentacle curse changed hard tentacle pixels hard tentacle avoid pattern hard tentacle sniper pattern hard tentacle crawler/diamondShot unitBehaviourDelay alias
4 Years Ago
Default ShootWhenAiming to true on switch Some missing particle fixes
4 Years Ago
First draft of stage unlock animation
4 Years Ago
Enable debug options in non-debug !switch builds
4 Years Ago
Fixed running in-editor while targeting Switch
4 Years Ago
remove empty directories camera considers whether player is boosting !switch
4 Years Ago
build !switch
4 Years Ago
isSwitch alias !switch
4 Years Ago
adjust camera !switch
4 Years Ago
isSwitch stage property
4 Years Ago
adjust !switch camera
4 Years Ago
Removed unity analytics package !switch
4 Years Ago
Particles for stage unlock animation Fixed !switch build errors
4 Years Ago
more invasion stuff !switch
4 Years Ago
finished invasion pattern difficulty scaling
4 Years Ago
Campaigns can now specify background tint Added "Always" unlock condition
4 Years Ago
Now using new lock icon, fixed highlighting locked items in campaign Made "INCOMPLETE" more faded Only show unlock condition if all prerequisite stages are also unlocked
4 Years Ago
invasion chasing vfx/balance Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity invasion diff scaling
4 Years Ago
Added progression flags that official stages can enable New stage unlock condition system Allow locked stage selection / navigation Locked stage style tweaks
4 Years Ago
Don't complain about null leaderboards when !ShouldSubmitScore !redux
4 Years Ago
▅▌▌▋▍
4 Years Ago
finish storm diff scaling invasion circleSpokes balance
4 Years Ago
more storm diff scaling fix build errors build !redux Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
Updated Jenkinsfile !redux
4 Years Ago
Updated Jenkinsfile !redux
4 Years Ago
Updated Jenkinsfile !redux
4 Years Ago
Updated Jenkinsfile
4 Years Ago
Fixed late loading asset bundles for workshop stages !redux
4 Years Ago
storm difficulty scaling
4 Years Ago
Updated Jenkinsfile !redux
4 Years Ago
Trying to debug why assets are missing in Jenkins builds !redux
4 Years Ago
Fixed music sample files not being discovered in legacy workshop stages Legacy support for workshop PxcSourceData / PxcAnimData path discovery Legacy fix for precaching music sample files in workshop plugins Updated workshop-resources.txt !redux
4 Years Ago
laser pattern difficulty scaling
4 Years Ago
Fixed workshop validation progress text Use workshop-resources.txt when making asset bundles Updated workshop-resources.txt StageID inspector is better organised GenerateWorkshopResourceList now works for subscribed plugins Updated workshop-resources.txt !redux
4 Years Ago
finished frame difficulty scaling
4 Years Ago
Nicer solution for split-screen clamping Generate a list of resources used by baked workshop plugins in custom/ Allow cancelling baking stage scripts Updated .gitignore
4 Years Ago
frame diff scaling
4 Years Ago
Post processing should be working again
4 Years Ago
Fixed sorting order of pixel particles