branchrust_community/maincancel

94 Commits over 761 Days - 0.01cph!

8 Years Ago
merge from hapis (includes some stuff picked up from dungeons earlier)
8 Years Ago
Merge from conditional_models_2
8 Years Ago
Merge from prerelease
8 Years Ago
Merge from shader refactor branch
8 Years Ago
Removing cui.test
8 Years Ago
merge into main reload happens automatically when switching ammo types if pressing and holding reload key with only one ammo type, reload will happen (more responsive) fixed quarry hiding items
8 Years Ago
Merge from procgen11
8 Years Ago
Reapplying ambience2
8 Years Ago
Subtracting ambience2 (asset warmup perf test)
8 Years Ago
merge from main/ambience2
8 Years Ago
Debugging
8 Years Ago
Subtracting building_system_2.1
8 Years Ago
Merge from building_system_2.1
8 Years Ago
Subtracting building_system_2
8 Years Ago
Merge from building_system_2
8 Years Ago
Fixed community ui not respecting uiscale Fixed Overlay/Overall parents not working in communityui
8 Years Ago
More Organisation
8 Years Ago
merge from shutters
8 Years Ago
fixed bug with the horse ragdoll skin not matching the alive version
8 Years Ago
merged sentry guide into main
8 Years Ago
Doors/gates use animations (client and serverside)
9 Years Ago
Merge from effectpooling
9 Years Ago
ObjectList, a garbage free params[] RPC calls use ObjectList
9 Years Ago
Reworked EffectRecycle to also perform action on effect destroy (parent detach etc) Ragdolls properly inheret all effects that were parented to its parent Don't spawn effects that don't have a EffectRecycle component (because they don't get destroyed!)
9 Years Ago
Merge from collider-batching (beware dev servers, hide yo savegame backups)
9 Years Ago
buckle up, shit is 'bout to get rekt ( tomorrow's patch most likely )
9 Years Ago
Added proper overlay UI layer that's above all other HUDs, visible if any other HUD is visible CommunityEntity.FindPanel now uses hierarchy-based paths
9 Years Ago
Merge from procgen10
9 Years Ago
Updated image storage, less greedy, sqlite db
9 Years Ago
merge into main
9 Years Ago
CommunityEntity: Make images invisible before loading from URL CommunityEntity: Added OverlayTop panel to HUD - which overlays everything
9 Years Ago
NRE fixes, tweaks
9 Years Ago
Merge pull request #5 from bawNg/master A few small improvements
9 Years Ago
xlink cleanup
9 Years Ago
Server-side texture support for Image component Implemented Outline component Fixed NRE when parent panel does not exist
9 Years Ago
Merge pull request #2 from bawNg/master Fixed typo
9 Years Ago
Fixed typo
9 Years Ago
Merge pull request #1 from bawNg/master Some small improvements and optimization
9 Years Ago
Optimized panel lookups Implemented server-side texture support Implemented fade in for components Implemented fade out for panels Removed logging to avoid breaking client console
9 Years Ago
Adding DestroyUI
9 Years Ago
More UI work
9 Years Ago
Community boilerplate
9 Years Ago
Initial commit
9 Years Ago
Root dir