branchrust_reboot/main/d11_console_version/d11_console_audio/d11_console_audio2cancel

234 Commits over 184 Days - 0.05cph!

5 Years Ago
[D11] [Audio] Fixes the boat audio crash.
5 Years Ago
[D11] Attempt to fix 1823
5 Years Ago
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[D11] Temp try fix PS4 surround
5 Years Ago
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5 Years Ago
[D11] [Audio] Adds more sub tab sfx
5 Years Ago
[D11] [Audio] Adds refresh game sfx
5 Years Ago
5 Years Ago
[D11] Fix conflicting SERVER/CLIENT routiners
5 Years Ago
5 Years Ago
[D11] [Audio] Alters the range on the new physics volume to be 0 to 3
5 Years Ago
[D11] [Audio] Adds physics volume to add better control over physics impact sounds in the world
5 Years Ago
5 Years Ago
[D11] [Audio] Fix map zoom sfx
5 Years Ago
[D11] [Audio] Fix popup audio spamability
5 Years Ago
5 Years Ago
[D11] [Audio] Fix subtab sfx
5 Years Ago
[D11] [Audio] Reduces reverb in out time to half, adds map ping and map grid sfx
5 Years Ago
[D11] [Audio] Merge with main
5 Years Ago
[D11] [Audio] Removes hacky spatial blends from explosions
5 Years Ago
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5 Years Ago
[D11] [Audio] Experimental checkin to test how the spatial sounds work without custom scripts interfering.
5 Years Ago
[D11] [Audio] Adds Putsons new loading loop
5 Years Ago
[D11] Modifies modifier check for staff
5 Years Ago
5 Years Ago
[D11] Removes modifiers from gunshot
5 Years Ago
[D11] Fix null modifiers reference
5 Years Ago
5 Years Ago
[D11] [Audo] Removes custom spatial curve from gunshot prefab
5 Years Ago
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5 Years Ago
[D11] [Audio] Attempt to foce 7.1 audio
5 Years Ago
[D11] [AUDIO] Force consoles to always be 7.1
5 Years Ago
5 Years Ago
[D11] [Audio] Different mechanism for triggering map zoom fx
5 Years Ago
5 Years Ago
[D11] [Audio] Makes reverb 10 times more quicker to fade in/out
5 Years Ago
[D11] [Audio] Removes primary and secondary sfx
5 Years Ago
5 Years Ago
[D11] [Audio] Adds extra param for night time mixer settings
5 Years Ago
[D11] [Audio] Stops spammy boat push sfx
5 Years Ago
[D11] [Audio] Adds sfx to rust credits to fix bug
5 Years Ago
[D11] [Audio] Adds less spammy map zoom audio
5 Years Ago
[D11] [Audio] Move the frontend music trigger to a more reliable place.
5 Years Ago
[D11] [Audio] Hooks up enhanced instincts