branchrust_reboot/main/d11_console_version/unity2019.1cancel
2,267 Commits over 244 Days - 0.39cph!
[D11] Forgot to check this in for the restart exe feature (2019.1 only atm)
[D11] Server block list fix
[D11] Remove a forced command line call
[D11] Re-enabling camera FX for console (except sky reflections which is borked) & Restart the exe when leaving a server (temp 'fix' until unloading/reloading assets between servers is working correctly)
[D11][UI] Vending machine storage displaying current vending machine orders.
[D11] Fixes entity cache sync errors
[D11][UI] Changes to water catcher lootpanel
[DTLS] Robustness/integ checking
[D11] Removed from streaming assets
[D11] Disable access to RenderInfo.exe
[D11] Move contents of StreamingAssets\maps outside of unity project
[D11] Override XB1 Manifest
[D11][UI] Altered splitting panel UI {#3051] Fixed issue with sounds not playing when splitting items, fixed crash with sleeping bags
[D11] Force server save on server startup
[DTLS] Numerous fixes. Syncronize receive/connect. Send disconnect fragment correctly. Bumped protocol. Built everying/endian fixed.
[D11] Foce save on server startup
[D11] Renames lastPos to stop clash... also makes the quantized version private to stop serialization
[D11][#3078] Fixed issue with push to talk, fixed issue with blocked settings not saving, Fixed frontend reconnect icon not displaying
[D11] Reverted quality settings checked in in error
[D11] Missing Commit Files
[D11] Missing files from yesterdays crossplay commit.
[D11] Crossplay changes Platform specific logos next to servers/uid's and Gamertags. Player blocking and blocked players automatically muted.
[d11][dtls] endian messup
[D11][DTLS] Removed memorybinstream. Superflous code.
[D11] Symbols for Unity supplied plugins July 2018 QFE5
[D11][DTLS] "Fix" to DTLS disconnect. Still needs a bit more work though.
[D11] Rejigged Mixer levels for TRC check
[D11][UI][#3079] Fixed missing button prompt. Fixed translation broken translation key
[D11] PS4 BETA don't include trophy pack
[D11] Added late game items for QA test
[D11] Remove client var from #if
[D11] Fix defines...maybe
[D11][UI] Implemented autosave notification
[D11] Late game items for QA test
[D11] Fix for satchel charge fuse sound ignoring mixer (TRC fail)
[D11] Fix for headshot sounds ignoring mixer (TRC fail)
[D11] Potential fix for crash on joining server
[D11] [UI] Update controller images.
[D11] Asset fix for missing soil renderer
[D11] [UI] Final sweep of localisation fixes.
[D11] [UI] Localisation fixes in main menu and options prefabs.
[D11] [UI] Localisation Fixes in Create Server Prefab and Tutorial.
[D11] [UI] Fixed localisation helper not checking inactive objects. More localisation fixes across prefabs.