branchrust_reboot/main/unity_2019.1.0cancel

46 Commits over 30 Days - 0.06cph!

5 Years Ago
Network++ (global trees)
5 Years Ago
Merged 34844, 34845, 34899 & 34937 from D11 branch (global trees)
5 Years Ago
5 Years Ago
Use "full rect" mesh type on all sprites (except billboards)
5 Years Ago
Editor script to force "full rect" mesh type on all sprites (except billboards)
5 Years Ago
Legacy skin icon sprites also use "full rect" mesh type
5 Years Ago
Skin bundle update
5 Years Ago
Unity 2019.1.1
5 Years Ago
Merge from main
5 Years Ago
Skin bundle update
5 Years Ago
Removed ReflectionProbeEx/Resources/Skybox as the shader was causing corrupt asset bundles on Windows and Linux (Vulkan compilation error)
5 Years Ago
Merge from main
5 Years Ago
Fixed RUST-295 (Pie menu icon colour invert not switching)
5 Years Ago
Fixed RUST-296 (ServerInfo popup panel stuck on front)
5 Years Ago
Fixed RUST-297 (Workshop items not populating when first enabled)
5 Years Ago
Fixed server browser button colors Fixed server browser buttons losing prefab connection
5 Years Ago
Merge from main
5 Years Ago
Fixed main menu UI glitch when switching tabs for the first time
5 Years Ago
Fixed main menu inventory refresh performance regression
5 Years Ago
Merge from main
5 Years Ago
Subtracting 34115 (FBX meta file auto updates) for easier merge from main
5 Years Ago
Better server browser performance fix
5 Years Ago
Rolled back server browser changes as it needs a different workaround
5 Years Ago
Switched to legacy broadphase algorithm (test)
5 Years Ago
Use SpriteMeshType.FullRect when loading skin icon from disk (TODO: update skin bundles)
5 Years Ago
Some null checks
5 Years Ago
ServerBrowser.Item is pooled Fixed ServerBrowser.Item not parenting to server list
5 Years Ago
Removed "[Physics.PhysX] RigidBody::setRigidBodyFlag" error workarounds Added "Kinematic body only supports Speculative Continuous collision detection" warning workarounds
5 Years Ago
Fixed incorrectly scaled item icons (all item icons are now set to "full rect" mesh type, also homogenized other settings like resolution and wrap / filter mode)
5 Years Ago
Holosight reticle is no longer tagged as "ItemIcon"
5 Years Ago
Fixed server browser loading time performance regression (server browser items are now instantiated from a prefab instead of duplicating a child object)
5 Years Ago
Removed "EnableHeadlessMode (Build headless Linux standalone)" option from build settings as it was fucking up the windows server console
5 Years Ago
ConsoleInput resets console colors after updating even if input text is empty
5 Years Ago
ConsoleInput resets console colors after updating
5 Years Ago
Compile fix
5 Years Ago
OneActiveSibling only runs in edit mode (can cause some ToggleGroup UI glitches when executing at runtime)
5 Years Ago
Steamworks upload files
5 Years Ago
Steamworks upload files
5 Years Ago
Steamworks upload files
5 Years Ago
Fixed broken water
5 Years Ago
Updated post process stack and fixed AO compile issues Updated main camera prefab
5 Years Ago
Various FBX meta file auto upgrades to 2019.1
5 Years Ago
Disabled ShaderIncludePath in post processing standard assets (obsolete / unsupported on 2019.1, let's see if this breaks something)
5 Years Ago
Upgraded DepthOfField to 2019.1
5 Years Ago
Upgraded BeamGeometry from VolumetricLightBeam to 2019.1
5 Years Ago