199,603 Commits over 4,140 Days - 2.01cph!
Pretty much finished item dropping
trying to make hunting station and shaman station stockpiles work
unsuccessfully trying to make stockpile on shaman station work
field assets (not functional or unlockable)
WIP arena env
update player area disabled useless elements
UI moved tab at the top in the option panel
update icon font
adding icon to version button and option tabs
update league overview UI (set entry to 10)
changed number of leaderboard entires sent per page to 10 (server will need updating).
removed more debug logging.
version++
UILeagueTablePreview now uses Defines.MaxLeagueEntriesPerPage instead of an inspector value
merged to release for steam build
Temporarily subtracting
27609 again
Added debug.puzzleprefabrespawn
Switches no longer show health info
Fixed building dirt decal orientation
Fixed error in UnitFrame.Unassign when no effectList is specified
Disabled IK look in Actions.FaceTarget (causing errors in build)
Tooltips no longer timeout-autohide
Radial menu no longer shows interactions for unit items or attachments (testing UX)
Fixed normalized values for skills and attributes being shite
Growable component cleanup
Scoreboard adding content and finally actually sizing everything correctly, automatically. With only... a little bit of hacks.
Fixed SoundDefinition.OnValidate errors when building server bundles
Enabled prefab preview rebuild when building client bundles
Swamps hero trees whitebox
Include empty prefabs in preview prefab creation
[D11] Cleaner disconnect for client on console
[D11] enable performance UI for console
[D11] disable steam analytics for console
inital tropy customisation editor state setup / UI
trophy editing camera view.
deleted Snow_Bricks ASE thing cus it was erroring and not used?
[D11] Added flag D11_NO_ASSET_PRELOAD to prevent preloading of assets