199,327 Commits over 4,140 Days - 2.01cph!

7 Years Ago
Fixed effect added activity getting collated even if the effects are different
7 Years Ago
actually upload the linux srcds binaries
7 Years Ago
progress backup
7 Years Ago
lotsa customisation work
7 Years Ago
Attempt at fixing in-editor icon rendering caused by unity 2018 bug
7 Years Ago
Added replace asset reference support
7 Years Ago
Nuked wood and food gathering jobs, replaced refs with gathering job Added hunting, farming and healing jobs
7 Years Ago
Fixed entity filtering not filtering by flag correctly
7 Years Ago
cleanup
7 Years Ago
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7 Years Ago
compound bow sounds
7 Years Ago
server compile fix
7 Years Ago
Tick agent ECS every frame with no budget
7 Years Ago
Tick some more AI modules a bit slower
7 Years Ago
Remove Knowledge.SortEntityData
7 Years Ago
Removing some role icon stuff from the UI
7 Years Ago
Fix sometimes not finding the item to remove in the known entity list
7 Years Ago
Fixed core/skin and core/generic shader input colors; update affected shaders
7 Years Ago
Fixed skin looking paper white on prop/icon renders
7 Years Ago
WIP bandit guard AI.
7 Years Ago
cleanup
7 Years Ago
merge hapis_puzzles_and_polish into main Network++
7 Years Ago
Fix PooledList race condition and a duplicate key exception when telling a unit to build
7 Years Ago
Cargo ship progress
7 Years Ago
Hapis startup error fixes
7 Years Ago
Cargo ship progress
7 Years Ago
added avatar platform model/texture with variation added some hat material variation/tweak existing one
7 Years Ago
Bring some changes over from tick_freq
7 Years Ago
Add some checks back that we probably need
7 Years Ago
bigwheel win/lose audio bet terminals only accessible by those sitting in the corresponding seat functional countdown timer inventory locked during spins
7 Years Ago
merge from main
7 Years Ago
update hat material update customisation UI
7 Years Ago
Merge from main
7 Years Ago
Never skip active module scoring so units don't randomly switch tasks
7 Years Ago
Hapis fixes and tweaks
7 Years Ago
Made cargo ship deck longer
7 Years Ago
adding trophy base /cleanup
7 Years Ago
Simplified some interfaces. Making an ICharacter interface was a mistake: If you want an ICharacter, you just want a Character anyway, or a more specific interface. But getting rid of ICharacter, some other interfaces have also be removed, since some only existed to prevent ambiguous references when two sub-interfaces wanted the same parameter.
7 Years Ago
Editor fixes
7 Years Ago
merge from main
7 Years Ago
vm compound bow admire anim update
7 Years Ago
removal of additional compound bow fbx/prefab
7 Years Ago
[D11] Quick temporary fix for triggers to work on Xbox
7 Years Ago
Remove bleeding effect when revived. Fixed NRE when commanding the same interaction more than once.
7 Years Ago
More work on bandit guard AI.
7 Years Ago
Riot helmet LOD clipping fix RUST-48
7 Years Ago
Edge scrolling speed scaling with distance.
7 Years Ago
Fixing building info text not quite updating properly
7 Years Ago
Comment only
7 Years Ago
Wants Basic Equipment activity expires when all possessions requirements are met. Activity notifications update when any of the collated activities have their conditions met instead of waiting for all of them. Logging for weird cast error that happened once in ItemAction.