userGarry Newmancancel
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3,634 Commits over 1,583 Days - 0.10cph!

3 Months Ago
Update ProfileImage.razor.scss Fix NRE in PackageTagFilter Fix NRE in AssetPicker Warn not error when fail to get player stats Cancel loading if package fails to download Fix bootstrap exception when trying to show compile errors Fix NRE when loading a font, if font loading failed Fix NRE in GameObjectNode.Drop Log SSL errors
3 Months Ago
Don't show make owner on self if we're the owner More scrolling on store page Can preview unowned items in avatar editor
3 Months Ago
Fix achievements link Fix Invite To Party showing on friends who are in the, add transfer owner option Rebuild player image when party owner state changes
3 Months Ago
Removed unused core models Relocate the human model to the citizen addon
3 Months Ago
Add Resource.HasUnsavedChanges, Resource.StateHasChanged() Add Asset.HasSourceFile, Asset.HasCompiledFile Asset inspector's save option doesn't show if cloud or compiled, save option uses HasUnsavedChanges
3 Months Ago
Clean up GameResource loading * Always expect to load from a compiled version * Single function to load from data instead of separate data + json * Make LastSavedHash private Reload/import GameResource assets after project is fully loaded in editor Don't update "LastSavedSourceHash" if not in editor Don't reload asset on saving, causes double load - because we'll load after compile Make GameResource.Serialize() public, add OnJsonSerialize Make GameResource.Deserialize public
3 Months Ago
Cleanup unused usings Use Parallel.For( for particles Lets try setting the min/max threads
3 Months Ago
Use ReplaceWith in WalkJsonTree instead of doing it manually
3 Months Ago
Use JsonObject.DeepClone() instead of Deserialize<DeepClone>
3 Months Ago
Make EnableFootstepSounds on PlayerController work
3 Months Ago
Switch from net7 to net9 * Update your Visual Studio to 17.12.0!
3 Months Ago
Add NETSDK1138 no nowarn Make writing clothing more deterministic When dressing, if we have a citizen model - but not a human model, make clothing invalid
3 Months Ago
Update clothing
3 Months Ago
Hide "available parties"
3 Months Ago
Change notifications to a real popup Start putting the party system back together
3 Months Ago
Fix popup being orphaned when clicked on Set in_editor ub richpresence when in editor Popup supports AboveCenter Stop making the popups red! Friends in footer, delete friends list
3 Months Ago
Service update Save/load avatar to/from the cloud
3 Months Ago
Left the wrong model enabled
3 Months Ago
Fix Popup Panels not closing when in game (but worked in menu) Sausage toggle
3 Months Ago
Fix menu missing material
3 Months Ago
Fix settings apply button not working Fix storage page
3 Months Ago
InteropGen: Add IsError to resources Model.IsError propertly detects when we're error.vmdl Applying clothing correctly detects invalid models Fix jeans using the wrong model location
3 Months Ago
Add mainmenu default font size so it's not tiny by default Change hub icon
3 Months Ago
When applying clothing, try to avoid error models by pre-evaluating the list
3 Months Ago
Front page Fix menu being fucked for one frame after switching from avatar editor Lets have a name tag Scene tweak Add backlight
3 Months Ago
Fix Integer Control Widget when nullable Clothing updates Fix store page not handling more than 2 items
3 Months Ago
AchievementDeck
3 Months Ago
Delete Cardboard Trousers Delete office skirt Delete Cardboard Chest Delete Dry Suit Delete Hivis Jacket Delete LongSleeve Delete smart jacket Delete bucket helmet Delete Chefs Skull Cap Delete Leather Gloves Delete Long White Gloves Delete Army Gloves Delete V Neck Tshirt Delete Buttoned Shirt Delete Chainmail Delete Longsleeve Shirt Delete Priest Shirt Delete Smart Shoes Delete Necklace Delete Stylish Glasses Delete Diving_Rebreather Delete chest armor Delete eye cover
3 Months Ago
Add Package.ThumbTall and Package.ThumbWide Fix button href debug Player feed
3 Months Ago
Added notifications
3 Months Ago
Add DateTime.Humanize(), TimeSpan.Humanize() Add number.ToMetric() (1100 to 1.1k) Fix clicking packagecard title opening website Fix settingspage button heights
3 Months Ago
Latest services api Expose news api in Sandbox.Services.News Add MenuUtility.GetPlayerFeed( take ) Add apis to get notification counts, mark read, get array of latest notifications
3 Months Ago
Fix binds modal Fix review modal Remove [StyleSheet] from everything, because it's not needed now
3 Months Ago
Fix Select Map button Remove unused Fix clicking map opening two modals Fix Map modal buttons Fix can't join game Fix server list modal broken design Fix game/map modals not hotloading
3 Months Ago
Menu refresh * razor: Invalidate render tree when setting RenderFragment - fixes sections of razor ui not updating until hovered * updated menu UI * deleted old menu styles
3 Months Ago
Add CommandList * Add CommandList * Add CameraComponent.Hud
3 Months Ago
Run assettags.updated only on the main thread Protect against a SceneDock not existing for some reason Protect against GameObjects being added during Serialize somehow
3 Months Ago
Lets be more explicit with IsPromise, isolate it to GameResource, make it internal, and make sure it gets set to false on load Fix warnings
3 Months Ago
Remove notion of installing cloud assets as preview Cloud assets are either on disk or not, this preview state confuses stuff without any real benefit. The important thing is that the references get stored in the assets - which they're not going to if we're not installing the cloud assets. Asset picker previews cloud sounds Call OnAssetHighlighted when highlighting cloud assets in picker Add (hidden) to cloud packages that are hidden Preview sounds when clicking on them in cloud browser Get rid of the package download notice (if we want this, we have to find a less abrasive way)
4 Months Ago
Cache looking up types by name
4 Months Ago
Should fix editor startup error
4 Months Ago
Fix video background color random
4 Months Ago
Fix warning
4 Months Ago
Asset browser supports multi asset selection [CustomEditor] supports properties marked with [Editor( "editorname" )] Converted OrganisationProperty to OrganisationControlWidget Fix button with no icon padding Fix NRE in attachments Model preview better guess if it's a viewmodel Can multiple select and right click assets to batch publish, and select an org Ident maxlength increased to 64
4 Months Ago
Fix Project.EditUrl wrong link Fix asset browser showing compiled alt files of files we have the source to Play asset sound when clicking on asset
4 Months Ago
Tweaked editor startup, don't pop up this cloud progress window, compile assets faster Shorten "Group with new GameObject"
4 Months Ago
Add Component.ITemporaryEffect, add it to particleeffect, particleemitter, soundpoint make RenderOptions.Apply public
4 Months Ago
new Model.Attachments API Remove Log.Info in AssetBrowser Add CreateAttachments property to ModelRenderer Simplify skeleton bone rendering
4 Months Ago
If setting local transform to default, set it to Transform.Zero Add Texture.CreateFromSvgSource PlayerController: Fix hiding other players bodies PlayerController: Tweak how body rotation works, clamp rotation to always be within RotationAngleLimit vs eye angles PlayerController: Only apply "viewer" tag to render body if set Svg's have mips, can keep aspect ratio Fix warning
4 Months Ago
Fix exception in Asset.ReadJson() Fix NRE in GetBoneObject() when using the wrong name