30,775 Commits over 3,867 Days - 0.33cph!
merge from ai_wolf_iteration
merge from frankenstein_shelterraid_fix
merge from gesture_menu_nre_fix
merge from rps_disconnect_fix
merge from ai_wolf_iteration
Possible gesture pack fix. Added meta name and rebuilt manifest.
merge from
107427 fix_community_ui_nre
Merge from store-ui-gestures-pack
Fixed SKS description using the SAR token
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merge from reenabled_kayak_flow_speed
merge from qol_io_arrows -> main
Merge from fix_community_ui_nre -> main
updated t1 smg name
lowered max ammo capacity of Handmade SMG
More checks to small rock formations
Increased radiuses on all small rock formation checks
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S2P cave_small_hard & cave_medium_hard - resolves oversized rock
merge from qol_io_arrows -> main
Merge from qol_io_arrows -> main
Fixed new rocks not being included in the water treatment plant and sewer branch HLOD meshes
S2P both
merge from LargeBackpack_WorkshopFixes - all submitted backpack skins will need to be tweaked and reuploaded.
sks and t1 smg - 3p mag dropping now working
disable Halloween Dungeon spawns
sks viewmodel - reduce rotation sway to fix arms clipping camera
Merge from mixingtable_click
Merge from ai_wolf_iteration
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Mark SKS as an independent item, not a redirect (fixes incorrect blueprint whenr researching and not appearing in industrial conveyor filter)
Set up backpack holster position
Possible BlackjackMainScreenUI.SetNextFaceExpression NRE fix