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789 Commits over 2,526 Days - 0.01cph!

5 Days Ago
added missing skin models and cleaned up scene, sorted alphabetically
6 Days Ago
roadsign gloves
12 Days Ago
lr300 in hierarchy
12 Days Ago
added pickaxe to ref models and to scene
13 Days Ago
split up smg to material id parts
13 Days Ago
set up materials on junkernaught ar
15 Days Ago
holosight about 15% thicker and a bit more rounded
15 Days Ago
handcuffs wm vm and material
16 Days Ago
added toolgun to render scene
16 Days Ago
updated mask texture
16 Days Ago
split off higher res ammunition from media branch and added to individual ammunition folders
16 Days Ago
viewmodel thin attachment
16 Days Ago
all wooden posts in gibs
16 Days Ago
gibs model for wood barricade
16 Days Ago
added chippy box
16 Days Ago
scaled down heads a lot, started on some lighting presets
18 Days Ago
meta files
19 Days Ago
merge from main
19 Days Ago
double cover model and wip prefab
20 Days Ago
set up pants material and set hoodie textures to uncompressed
20 Days Ago
set up hoodie material with correct colors referencing the manifest
20 Days Ago
renamed weapons with multiple material id so part name corresponds with material
20 Days Ago
big scene cleanup, recentred, scaled and positioned every drop, added mannequins to all clothing items, added some new mannequins for under hoodie and armour
21 Days Ago
added candle and flame to jackolanterns, re-rendered carvable pumpkin icon as previous one clipped
21 Days Ago
added gibs for hunting trophy large, small and fishing
21 Days Ago
fixed black line at top of hobobarrel icon
23 Days Ago
merge from 95921
23 Days Ago
merge from #95921 main
23 Days Ago
merge from branch
23 Days Ago
merge from main
41 Days Ago
fixed broken mannequin materials
42 Days Ago
plastic commit spam
42 Days Ago
merge from main
43 Days Ago
atlassed crate materials / models
43 Days Ago
tweaked albedo for better lod popping
43 Days Ago
updated collision to fit the model
43 Days Ago
removed erroneous screen mesh, set cctv desk to world layer
43 Days Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
43 Days Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
45 Days Ago
monument cctv desk added extra items to prefab, rescaled, set left and right hand ik positions, addted temp albedo, normal, ao
45 Days Ago
fixed some holes in mesh, stretched uvs on monitor screen, added back panel for storage adaptor on retro tc
48 Days Ago
cctv desk basic prefab setup
48 Days Ago
updated 4k textures for cinematics
48 Days Ago
postit note
51 Days Ago
cinematic textures and materials
51 Days Ago
fixed gibs displaying correct materila, gib tweaks
51 Days Ago
icon, texture tweaks
51 Days Ago
gibs
51 Days Ago
retro tc lods, collision, updated textures
51 Days Ago
texture tweaks, combined mesh