branchrust_reboot/main/Bikescancel

145 Commits over 90 Days - 0.07cph!

19 Minutes Ago
Merge main -> Bikes
Today
Merge main -> Bikes
Today
Manifest
Today
Merge main -> Bikes
Yesterday
Fix compile error
3 Days Ago
Merge main -> Bikes
8 Days Ago
Minor bug fixing
8 Days Ago
Sprint bar timing works properly, with network sync
8 Days Ago
Sprint WIP + remove leftover snowmobile mount code
8 Days Ago
Flag/proto setup and refactoring
8 Days Ago
Convert some inputs to flags
8 Days Ago
Fix quote mark location in PrintDefinedFlags
8 Days Ago
Got rid of the bike gears, only one gear now as the model implies
8 Days Ago
ProgressBar now supports emptying the bar over time instead of filling it, more like a countdown. Use the new system for the stamina bar.
8 Days Ago
Centre of mass edit
8 Days Ago
bicycle skin, LOD setup and rear wheel split for future setup
9 Days Ago
bicycle LOD0 skining and ik positrion adjustment
9 Days Ago
Basic sprint progress bar
9 Days Ago
Various pedal bike work
9 Days Ago
Hand IK rotation edit
9 Days Ago
Lerp the sprint pose change
9 Days Ago
New sprint mode pose for bicycle rider
9 Days Ago
Pedal bike setup bits and pieces
9 Days Ago
updating bicycle model
9 Days Ago
adding bike_sidecar prefab and WIP bicycle setup
10 Days Ago
Oops, revert bootstrap physics tick rate commit
10 Days Ago
Pedal bike more responsive steering etc
10 Days Ago
Pedal bike inertia tensor edit. Allow easier x-axis tilt, but being careful not to bring back physics jitter.
10 Days Ago
Pedal bike suspension and max RPM edits
10 Days Ago
Set waterlogged point for all bike types
10 Days Ago
Manifest
10 Days Ago
Merge Main -> Bikes
14 Days Ago
Adjusted motorbike fuel use
14 Days Ago
Fixed pedal bike being invisible since the LOD model update. Just assigned LOD0 for now, keeping the rest the same
14 Days Ago
Use drastically less fuel/sec on human-powered bikes. Let's not starve to death from a two minute bike ride
14 Days Ago
Working human fuel functionality for the pedal bikes. Takes from the driver's food and water instead of low grade fuel in a tank
14 Days Ago
New human-powered fuel class + more refactoring
14 Days Ago
Refactored fuel system to be passing into VehicleEngineController via an interface, so that we can do fuel powered or something-else powered vehicles (e.g. pedal bikes will be human powered)
15 Days Ago
bike lods
15 Days Ago
Edit pedal bike gears
15 Days Ago
Fixed steering speed bug when turning one direction and and then immediately in the other direction
15 Days Ago
Pedal bike mass, suspension, power, handling setup
15 Days Ago
Minor suspension edit on pedal bike
15 Days Ago
Fixed wobbly pedal bike wheels, adjusted suspension
15 Days Ago
Don't show suspension visually on the pedal bike. Reduce suspension distance. Adjust bike wheel colliders.
16 Days Ago
Fixed some bike suspension problems
16 Days Ago
Bring back fast manifest updates. Sometimes even if the full rebuild is fairly fast, I want to rebuild the manifest file without possibly affecting a bunch of other files.
16 Days Ago
Code gen, proto, manifest rebuild, meta files
16 Days Ago
Merge main -> Bikes
19 Days Ago
Meta files and other things that Unity wants to update with the 2022 upgrade