branchrust_reboot/main/BlunderBustercancel
21 Commits over 61 Days - 0.01cph!
blunderbus viewmodel animations export and animated camera setup
added r_prop bone to mask on 3p blunderbus anims
setting up blunderbus 3rd person in unity
setting up blunderbus 3rd person in unity
exported blunderbus viewmodel wip animations
blunderbuss world model and lods
initial prefab setup
Applied first iteration of attack
blunderbus viewmodel animation edits
blunder bus viewmodel animation idle pose edit
blunderbuss (needs renaming) materials and textures - before resize
editing blunderbus viewmodel animations
blunderbus viewmodel set up
exported rough 3p blunderbuster anim set and setting up blunder buster in unity
exported viewmodel anim set and started setting up blunderbus in unity
blunderbuster initial setup
blockout mesh check