branchrust_reboot/main/parachutecancel

223 Commits over 457 Days - 0.02cph!

1 Year Ago
Parachute gibs are no longer affected by the wind material effect
1 Year Ago
Add server.parachuteRepackTime replicated convar to control how long a parachute repack takes Clamped between 0 and 15s
1 Year Ago
Don't spawn the unpacked parachute if BypassRepack is turned on
1 Year Ago
Merge from forward_momentum_change
1 Year Ago
Merge from main
1 Year Ago
Fixed parachute playing wooden gibs sound when it breaks
1 Year Ago
Merge from main
1 Year Ago
Fixed backpack slot not properly enabling if the inventory was closed with the underwear picker open
1 Year Ago
Merge from main
1 Year Ago
Increase forward acceleration when leaning forwards (40->50) Slightly increase maximum forward tilt when leaning forwards (50->55 degrees)
1 Year Ago
fixed looping issues on W + A/D player parachuting anims
1 Year Ago
parachute protection tweaks
1 Year Ago
Adjust hand IK positions on first person parachute
1 Year Ago
Fixed parachutes incorrectly awarding the sunglasses at night voice props dlc achievement
1 Year Ago
Apply the parachute collider animations to the server side colliders If a player dismounts from a vehicle while holding Jump, that key has to be released before they can deploy the parachute, fixes parachute deploying immediately after dismounting any flying vehicle
1 Year Ago
Fixed canopy appearing twice in debug camera
1 Year Ago
Updated parachute to use continuous collision detection The parachute will now adjust itself to sit above the object it collided with before dismounting players
1 Year Ago
Parachute item uses cloth sounds when moving item
1 Year Ago
Fixed locker UI using old backpack icon
1 Year Ago
Merge from main
1 Year Ago
Parachute backpack texture updates
1 Year Ago
further player anim skydiving updates
1 Year Ago
update to player skydiving anims
1 Year Ago
Added detail layer to parachute materiall
1 Year Ago
Added parachute bag world model
1 Year Ago
updates to player and chute anims
1 Year Ago
female parachute bag prefab
1 Year Ago
skinning fix on parachute left handle
1 Year Ago
Reduce clearance check size (radius 1.5m->1m, length 10m->6m) Added an additional sphere check above the player to check for clearance (2m radius, 3.5m above player) Can now hold down Space while falling to deploy the parachute as soon as possible, the parachute will check it's clearance every frame instead of the player having to spam the Jump key These changed restrictions now allow parachute jumps from powerline pylons at certain angles as well off the cliffs overlooking Water Treatment
1 Year Ago
Show gibs every time the parachute is destroyed in the editor, in builds use the proper behaviour and only show it when the parachute runs out of health
1 Year Ago
Added parachute gibs
1 Year Ago
Added an extra fallback if the player still has the parachute model displayed and they are no longer parachuting
1 Year Ago
Force gibs for now
1 Year Ago
Don't spawn the unpacked parachute version if it's going to have 0 health Spawn parachute gibs if the parachute is killed with 0 health (currently spawns some brick gibs until we get a proper gib asset)
1 Year Ago
Unpacked parachutes now float and have a low centre of mass so they are less likely to flip over
1 Year Ago
Added parachute backpack lods to deployed prefab
1 Year Ago
player anim updates, updated parachute rig (with handle fix bones) & updated anims, canopy fbx update, ik targets updated on deployed prefab
1 Year Ago
Added lods to parachute backpack (not in deployed backpack yet)
1 Year Ago
Backpack slot in inventory now hides if underwear picker is enabled Added a new backpack slot icon
1 Year Ago
removing old anim file
1 Year Ago
player anim fixes
1 Year Ago
Parachute canopy LODs
1 Year Ago
Added unpacked parachute art
1 Year Ago
Updated unpacked parachute prefab with new model (still not final though) Updated parachute item icon
1 Year Ago
HasValidParachuteEquipped safety checks
1 Year Ago
Adjust when hand IK kicks in during deploy
1 Year Ago
Fixed bone retargets not getting properly reverted in some cases, fixes NRE's when changing view mode while parachuting
1 Year Ago
merge from main
1 Year Ago
Parachute Backpack updated art
1 Year Ago
Ease in hand IK using new SetOverrideWeight methods on PlayerModel