branchrust_reboot/main/skscancel

40 Commits over 91 Days - 0.02cph!

5 Hours Ago
Setup for weaponracks
2 Days Ago
SKS sounds
3 Days Ago
merge from main
3 Days Ago
vm sks updates
3 Days Ago
vm sks updates
3 Days Ago
vm renderer script setup and activated
3 Days Ago
sks icon
3 Days Ago
sks entity - removed sar ref & updated bounds
3 Days Ago
folder clean up ( removed unneccessary inital model prefabs )
4 Days Ago
3p sks updates
5 Days Ago
sks holster position updates
5 Days Ago
3p sks updates
6 Days Ago
Hide the bullet in the magazine if the player has one bullet loaded
6 Days Ago
Fixed animator hasAmmo param not getting populated
7 Days Ago
Reuse old p17 empty state logic for sks viewmodel Use events to turn on the shell in the magazine based Build manifest so the gun works after loading/saving
7 Days Ago
viewmodel prefab - set shell root object on vm script
10 Days Ago
removed old mesh setup from v_sks.viewmodel prefab
10 Days Ago
viewmodel updates - material fix on prefab - added bullet mesh, textures & mat, added as child of mag - attachment tweaks
11 Days Ago
Match import fbx offsets exactly
11 Days Ago
First pass on dedicated vm animator handling script for sks Uses new IViewmodelComponent interface, will probably come in handy in the future
11 Days Ago
viewmodel updates inc bolt states & triggers
11 Days Ago
viewmodel updates
17 Days Ago
vm anim export update + some anim events
17 Days Ago
viewmodel prefab updates
17 Days Ago
added effects to effects folder (taken from SAR for now)
18 Days Ago
initial 3p setup, rigged worldmodel, set up override controller and entity prefab
19 Days Ago
sks prefab setup progress
21 Days Ago
Merge from main
25 Days Ago
merge from main
32 Days Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
32 Days Ago
updated sks mesh
32 Days Ago
sks texture updates
42 Days Ago
vm sks attachment and ironsights
45 Days Ago
Sks update - removed unnecessary files (test mat & obj)
46 Days Ago
sks vm prefab & test base rig file wip
46 Days Ago
sks vm prefab wip
47 Days Ago
test export
47 Days Ago
some more testing
47 Days Ago
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3 Months Ago
sks folder setup and anim test with mid poly mesh