Added support for deserializing Nullable<Color>
Split planet menu data into default.json and campaign.json
With default.json containing stuff that's on both the pause and main menu, and campaign.json has the level selection planets
Moved planet cores / glows for each stage to their stage config files
Core color / graphic is now optional in PlanetMenuData, added a StageMenuData class
Redesigned how main menu / pause menu planets are loaded to be much less janky, support custom stages