6 Years Ago
Added support for deserializing Nullable<Color> Split planet menu data into default.json and campaign.json With default.json containing stuff that's on both the pause and main menu, and campaign.json has the level selection planets Moved planet cores / glows for each stage to their stage config files Core color / graphic is now optional in PlanetMenuData, added a StageMenuData class Redesigned how main menu / pause menu planets are loaded to be much less janky, support custom stages